Search found 176 matches

by izze
27 Oct 2014, 13:57
Forum: ICE Compounds
Topic: Kristinka Hair 3.0 released
Replies: 179
Views: 96219

Re: Kristinka Hair 3.0 released

Image

Thank you !
by izze
22 Oct 2014, 00:53
Forum: ICE Compounds
Topic: Kristinka Hair 3.0 released
Replies: 179
Views: 96219

Re: Kristinka Hair 3.0 released

Thanks for all the feedback. I really just posted those images to point out how much I appreciate all the work Anto has put into these compounds. Sorry to de-rail the thread. I had a few people ask for a breakdown on the setup for AMD's Ruby image. I did put something together and will post a link a...
by izze
20 Oct 2014, 23:54
Forum: ICE Compounds
Topic: Kristinka Hair 3.0 released
Replies: 179
Views: 96219

Re: Kristinka Hair 3.0 released

I wanted to share some work I completed with Kristinka, and thank you again for the latest update. It makes light work of hair / fur. Curls Advanced is working quite well for some Dreadlocks! http://www.christopher-mccabe.com/forums/005.jpg I also did some work for AMD this year. You might see Krist...
by izze
29 Sep 2014, 17:04
Forum: ICE Compounds
Topic: Kristinka Hair 3.0 released
Replies: 179
Views: 96219

Re: Kristinka Hair 3.0 released

Just wanted to say thanks for the update. Much appreciated.
by izze
10 Apr 2014, 21:32
Forum: Simulation
Topic: timewarp syflex simulation (RESOLVED)
Replies: 2
Views: 1696

Re: timewarp syflex simulation (RESOLVED)

Okay, previous tutorial link did not work out to well. I still got jumping during the playback, and random shaping in the syflex mesh. I finally figured out to PLOT the shape of the syflex mesh, then the warp curve works fine.
by izze
04 Apr 2014, 00:25
Forum: Simulation
Topic: timewarp syflex simulation (RESOLVED)
Replies: 2
Views: 1696

Re: timewarp syflex simulation (RESOLVED)

For anyone else

TIMEWARP
by izze
03 Apr 2014, 17:22
Forum: Simulation
Topic: timewarp syflex simulation (RESOLVED)
Replies: 2
Views: 1696

timewarp syflex simulation (RESOLVED)

I am trying to get a bullet time effect with a cloth simulation. I cached the simulation out to icecache. Applied the cache to a duplicate object, then enabled warp in the mixer on the clip. I am getting horrible stepping in the animation now. I'm looking for this effect: http://lesterbanks.com/2014...
by izze
07 Jan 2014, 14:21
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

Re: Construction Worker

Thanks Daniel and Ibra,

I finally got the hair to my liking. I tweaked a few other elements and I think I have taken this as far as I can for now. All the comments helped make the final much better. Thanks!

Image
by izze
03 Jan 2014, 21:01
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

Re: Construction Worker

Latest update. Just a few more tweeks on the hair, and the lips left to do.

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by izze
02 Jan 2014, 00:54
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

Re: Construction Worker

I'm trying to get some radom-ness in the hair. Need to make it a little more prominent I think.

Image

I worked the lighting and materials on just about everything. Straight render.

Image
by izze
01 Jan 2014, 06:09
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

hairline

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by izze
29 Dec 2013, 04:01
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

Re: Construction Worker

Started texturing the front of the mask.

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by izze
29 Dec 2013, 02:23
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

Re: Construction Worker

SquirrelSa: Thanks, all good suggestions. I appreciate the feedback. I am using Arnold to render, and the Andreas Bystrom's skin shader. I have been away for the holiday and just got a chance to work on this some more. I have the hair looking a little softer now, but do not have the hair line quite ...
by izze
20 Dec 2013, 01:42
Forum: WIP
Topic: Construction Worker
Replies: 25
Views: 16571

Re: Construction Worker

working on the dirt smudges, and tooth shader

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