Search found 1359 matches
- 07 Dec 2018, 13:50
- Forum: Tutorials
- Topic: Introduction to rigging xsi
- Replies: 17
- Views: 6437
Re: Introduction to rigging xsi
These days the UI of Blender is becoming a lot more standard with most 3D software, so learning it won't be a big issue. I'll soon upload riggin in SI. ;) hey. could you herald me, there's something i don't get: are people sometimes using different softwares for a same movie? i have tried to fbx a ...
- 06 Dec 2018, 13:39
- Forum: Tutorials
- Topic: Introduction to rigging xsi
- Replies: 17
- Views: 6437
Re: Introduction to rigging xsi
Beginner looking for a comprehensive playlist describing the fundation of rigging and just general overview of softimage its self since most youtube videos on si are pretty bad Hi, I already gave you a link to a forum area with basically ALL training on Softimage that is (still) to be found on the ...
- 04 Dec 2018, 10:59
- Forum: Announcements
- Topic: SItoA_Update_Core 5.1.1.0_& Cryptomatte V 2.0.0b3
- Replies: 20
- Views: 8852
Re: SItoA_Update_Core 5.1.1.0_& Cryptomatte V 2.0.0b3
Ah... Like that. I have to admit I just scanned the text on Operators at the time. Yeah, I can imagine it would be quite a bit of work to implement in Softimage, as with 3dsMax the node editor in SI can only access materials and not objects directly afaik. After looking at the docs again, I could im...
- 04 Dec 2018, 09:59
- Forum: Announcements
- Topic: SItoA_Update_Core 5.1.1.0_& Cryptomatte V 2.0.0b3
- Replies: 20
- Views: 8852
Re: SItoA_Update_Core 5.1.1.0_& Cryptomatte V 2.0.0b3
Haven't looked at Operators properly, but from what I can recall it felt like SI/MR overrides on groups to me.
But I could be wrong though
rob
p.s. the beta runs fine so far
But I could be wrong though
rob
p.s. the beta runs fine so far
- 03 Dec 2018, 18:10
- Forum: Announcements
- Topic: SItoA_Update_Core 5.1.1.0_& Cryptomatte V 2.0.0b3
- Replies: 20
- Views: 8852
Re: SItoA_Update_Core 5.1.1.0_& Cryptomatte V 2.0.0b3
@Jenus: Installed the beta, and so far no issues yet. Will test it a bit more thorough in the next days. @nicole: Mental Ray is free with Softimage, Arnold is not. If you cannot, or don't want to pay for Arnold it is Mental Ray as a default renderer for you ;) Painter has most renderers covered, met...
- 30 Nov 2018, 09:58
- Forum: News
- Topic: Autodesk announces cooperation with Unity
- Replies: 3
- Views: 752
Re: Autodesk announces cooperation with Unity
I've used both, and I have to admit I do like the latest versions of Unity. Both apps have their strengths and weaknesses, and I guess it all depends on what kind of things you want to do with it. For small interactive applications, demo's an alike I would choose Unity, for large games I would choos...
Re: Tutorials
Just Google on Si training tutorials.
Most of the old training is there to find
and there's a dedicated link on the forum for training: viewforum.php?f=22
rob
Most of the old training is there to find
and there's a dedicated link on the forum for training: viewforum.php?f=22
rob
- 29 Nov 2018, 11:29
- Forum: News
- Topic: Autodesk announces cooperation with Unity
- Replies: 3
- Views: 752
Re: Autodesk announces cooperation with Unity
AD & Unity are going after Unreal Studio
I rather would stay away from anything AD though. Rather go with Blender and B2U for Uity work .....
I rather would stay away from anything AD though. Rather go with Blender and B2U for Uity work .....
- 27 Nov 2018, 10:04
- Forum: News
- Topic: Blender 2.80 to arrive in 2018
- Replies: 88
- Views: 13760
Re: Blender 2.80 to arrive in 2018
Blender 2.8 is getting better and better, and more easy to use. I see some grumbling of old users on the forums, but for Blender as a whole the development has been stellar and is picking up new users left and right. The Softimage based Theme for Blender 2.8 looks awesome, and will please a lot of p...
- 21 Nov 2018, 10:55
- Forum: News
- Topic: NextGen movie - all Blender?
- Replies: 7
- Views: 1653
Re: NextGen movie - all Blender?
Thanks for sharing!
It's very interesting to read about this, especially with all the buzz Blender is getting lately
It's very interesting to read about this, especially with all the buzz Blender is getting lately
- 29 Oct 2018, 10:04
- Forum: Open Discussion
- Topic: Random Thoughts - SoftImage edition
- Replies: 3
- Views: 925
Re: Random Thoughts - SoftImage edition
Isn't a 'student version' not the same as a 'educational' version? Just asking, as I never used SI in that way.... And yes, learning something new, especially something complex like a 3D application can be quite time consuming. Don't expect anything from AD regarding Softimage, it's being buried a l...
- 09 Oct 2018, 18:07
- Forum: News
- Topic: Houdini 17
- Replies: 37
- Views: 6101
Re: Houdini 17
I do a lot of character animation which is why I am so reluctant to switch to anything. I would like to add some special effects stuff in addition, fire, smoke, basic collision type stuff, nothing too complicated. I am finding that I have more and more trouble keeping my Momentum license working. I...
- 03 Oct 2018, 10:41
- Forum: Modeling
- Topic: crease tool in softimage
- Replies: 4
- Views: 1656
Re: crease tool in softimage
Docs can be found here: http://docs.autodesk.com/SI/2015/ENU/#!/url=./files/subdivs_MakingCreasesandSpikes.htm The crease tool in SI has more options than in Maya, where you cannot dial in the amount of crease on a edge or point (selection). Just wondering, why are you learning SI? The software is b...
- 01 Oct 2018, 10:08
- Forum: Modeling
- Topic: crease tool in softimage
- Replies: 4
- Views: 1656
Re: crease tool in softimage
- Which version of SI?
- What do you want to do exactly?
yes, there are crease tools and weight tools, the Help files at AD are pretty good actually....
- What do you want to do exactly?
yes, there are crease tools and weight tools, the Help files at AD are pretty good actually....
- 17 Sep 2018, 13:42
- Forum: WIP
- Topic: cgi he-man intro
- Replies: 2
- Views: 5955
Re: cgi he-man intro
Nice!
Just saw the docu's on Netflix about He-Man. Fun trip back to the childhood stuff
Just saw the docu's on Netflix about He-Man. Fun trip back to the childhood stuff
- 12 Sep 2018, 10:06
- Forum: Announcements
- Topic: SiSidebar
- Replies: 4
- Views: 3814
Re: SiSidebar
I did a Maya project recently, and ended up with a combination of the BonusTools Weight Editor (poor man's SI WE clone) and NGSkinTools. Worked well enough after the initial growing pains. I had no time to dive into this version of a Maya Weight Editor, but it looks great. Also the side panel looks ...