Search found 119 matches

by scaron
28 May 2012, 03:09
Forum: Finished Work
Topic: Some random image - drink dessert
Replies: 8
Views: 2480

Re: Some random image - drink dessert

simple but good!
by scaron
15 May 2012, 04:13
Forum: WIP
Topic: End of the World.
Replies: 44
Views: 11420

Re: End of the World.

just showing my interest in your work. keep it up!
by scaron
15 May 2012, 04:10
Forum: Programming
Topic: Nonetype obj has no attr - rebinding it?
Replies: 2
Views: 912

Re: Nonetype obj has no attr - rebinding it?

for those interested in this discussion and want to understand what transpired... https://github.com/caron/PyQtForSoftimage/issues/2 to review, PyQtForSoftimage needs to use a registered command to create a PyQt dialog. i think it has to do with persistence of objects when run from the script editor...
by scaron
11 May 2012, 20:43
Forum: ICE Compounds
Topic: Slice to Pieces
Replies: 16
Views: 11735

Re: Slice to Pieces

iamVFX wrote:The inspiration for doing this was given by a lecture of Jonathan Blow, part when he tells about DooM source code and its "unoptimized" assets search, be sure to check this out: http://www.myplick.com/view/7CRyJCWLM71/CSUA-talk
awesome, thanks!
by scaron
10 May 2012, 21:13
Forum: ICE Compounds
Topic: Slice to Pieces
Replies: 16
Views: 11735

Re: Slice to Pieces

hey constantine

thanks for the continued updates.the 'fast delete' you mention, is this just a general observation or is it relevant to your slice compound? in other words when would you want to just delete all polygons?
by scaron
04 May 2012, 05:07
Forum: ICE Compounds
Topic: Select Polygons Interactive
Replies: 6
Views: 4471

Re: Select Polygons Interactive

another interesting tool!

i haven't explored the ppg logic too much, thanks for continuing to push it
by scaron
04 May 2012, 04:46
Forum: Plugins
Topic: Draw Bones Inside Mesh
Replies: 13
Views: 6669

Re: Draw Bones Inside Mesh

looks great, while its not necessary it looks like a great custom tool sdk project too. just for better visualization.
by scaron
01 May 2012, 07:02
Forum: Plugins
Topic: Soft Transform
Replies: 41
Views: 16236

Re: Soft Transform

hey piotrek thanks for the source code! but i see you are using a visual studio 2010 library parallel patterns library (ppl.h) which means i can't compile this with visual studio 2008. i know i know, upgrade right? well thats not an option at this time, i was also trying to make a cmake build system...
by scaron
01 May 2012, 06:33
Forum: Finished Work
Topic: Sardines from my dreams...
Replies: 1
Views: 981

Re: Sardines from my dreams...

simple, clean.. thumbs up!
by scaron
30 Apr 2012, 20:42
Forum: News
Topic: Maya nHair - how hard to repro?
Replies: 31
Views: 7065

Re: Maya nHair - how hard to repro?

ace63 wrote:First - you don't have any proper styling tools. I like the styling tools the original Softimage Hair has - this is one of the biggest pros of it.
with the new custom tool sdk, i think this is possible now.
by scaron
19 Apr 2012, 22:50
Forum: General & Troubleshooting
Topic: Lagoa Topology Data is empty! And it's a bug!
Replies: 18
Views: 2943

Re: Lagoa Topology Data is empty! And it's a bug!

iamVFX wrote:Am I the only one who want to tear the cloth mesh with Lagoa? :D
no your are not, i just am not doing it at this moment.
by scaron
19 Apr 2012, 21:06
Forum: General & Troubleshooting
Topic: Lagoa Topology Data is empty! And it's a bug!
Replies: 18
Views: 2943

Re: Lagoa Topology Data is Empty

iamVFX wrote:
scaron wrote:log a bug?
yes please!
i was suggesting you do that, i logged countless bugs for my personal issues, my companies issues, and for others. :)
by scaron
19 Apr 2012, 01:25
Forum: General & Troubleshooting
Topic: Lagoa Topology Data is empty! And it's a bug!
Replies: 18
Views: 2943

Re: Lagoa Topology Data is Empty

iamVFX wrote:Well, whatever, nobody use lagoa anyway
maybe not, when i use it on occasion i need these features to work. log a bug?
by scaron
11 Apr 2012, 03:55
Forum: Finished Work
Topic: Room, Lion and Apple
Replies: 3
Views: 1679

Re: Room, Lion and Apple

simple style. love it
by scaron
23 Mar 2012, 20:05
Forum: ICE
Topic: ICE 2 Max Advice
Replies: 5
Views: 1512

Re: ICE 2 Max Advice

i just wanted to mention that my prt plugin isn't really developed anymore and lacks support for custom attributes. greogory's plugin is better in my opinion!

http://www.xsibase.com/forum/index.php?board=29;action=display;threadid=43535;start=0#msg275546

https://vimeo.com/15640804
by scaron
01 Feb 2012, 00:00
Forum: WIP
Topic: Softimage and Thea Render
Replies: 35
Views: 23187

Re: Softimage animation to Thea Render

Weird Spawn Another test transfering animation from Softimage to Thea Render, this time with Lagoa particles. Some liberal use of FX Nut's save rendermesh plugin to get the particles across as mesh data is a big help. This fact obviously limits the amount of particles that it is practical to transf...