Search found 160 matches

by AceMastermind
09 May 2016, 20:09
Forum: Plugins
Topic: Move an object to the ground
Replies: 48
Views: 5712

Re: Move an object to the ground

I was playing around with the native Align Object tool under the Transform panel and although it requires at least 2 objects, someone could use it in a script with user input specifying the 2nd object if a grid object sets the Y where the bottom of the sphere's bounding box is transformed to the gri...
by AceMastermind
09 May 2016, 16:43
Forum: Rigging & Face Robot
Topic: Rigging Resources and FAQs
Replies: 2
Views: 9353

Re: Rigging Resources and FAQs

3DQuakers: RIGGINGPRO for Softimage Very good technical rigging training set. Thorough and good rigging practices. Scripting Training is also recommended for anyone looking into becoming a Character TD. This is no longer available on their site. :( 3DMastermind: Character in Motion Manny Papamanos ...
by AceMastermind
09 May 2016, 16:04
Forum: Rigging & Face Robot
Topic: Help applying IK on null rig
Replies: 8
Views: 2774

Re: Help applying IK on null rig

xsi_fanatic wrote:Hi Manny, ...
You have mistaken me for 3DMastermind (Manny Papamanos). :p
by AceMastermind
09 May 2016, 01:09
Forum: Rigging & Face Robot
Topic: Help applying IK on null rig
Replies: 8
Views: 2774

Re: Help applying IK on null rig

You can restore IK by using the null chains as a snap guide to redraw 2d bone chains and rename the new bones accordingly. Then you could save a weight preset and envelope the mesh to the new skeleton and apply the preset or you could just constrain the null chains to the 2d bone chains.
by AceMastermind
18 Apr 2016, 22:45
Forum: News
Topic: Autodesk acquires Solid Angle
Replies: 63
Views: 13365

Re: Autodesk acquires Solid Angle

Manticor wrote:I feel sorry for Steven Blair ....
indeed :(
by AceMastermind
08 Apr 2016, 17:23
Forum: WIP
Topic: What are you working on?
Replies: 78
Views: 97672

Re: What are you working on?

Inquisitors TIE Advanced Prototype from Star Wars Rebels: http://www.mediafire.com/convkey/63b3/6ccbmsyixskt4n1zg.jpg http://www.mediafire.com/convkey/9e46/g625gqseba4bxp6zg.jpg http://www.mediafire.com/convkey/5cac/k5q1b42dfddy17uzg.jpg I'm still working on the back, I couldn't find enough referenc...
by AceMastermind
17 Mar 2016, 16:10
Forum: Plugins
Topic: Straighten uuv grid script?
Replies: 10
Views: 2741

Re: Straighten uuv grid script?

You can drag the script into a toolbar and make a script button.
Tag some points in the Texture Editor and run the script.
Pick a corner point on the left side of your selection.
Set your options in the ppg and press OK. :)
by AceMastermind
03 Feb 2016, 00:33
Forum: Modeling
Topic: Normals from Geometry Approximation?
Replies: 4
Views: 1029

Re: Normals from Geometry Approximation?

I'm using Mod Tool 7.5 so I don't think there is a "set user normals->user" command for baking Discontinuity to User normals. Every export format seems to ignore normals set through GeoApprox even when User normals is ticked which is a shame because I really like the quick and accurate res...
by AceMastermind
02 Feb 2016, 02:37
Forum: Modeling
Topic: Normals from Geometry Approximation?
Replies: 4
Views: 1029

Normals from Geometry Approximation?

Hi, in 7.5 is there a way to export a mesh with normals set by Geometry Approximation other than using FXNut_SaveRenderMesh?
I guess i'm just wondering if there is a way to bake the normals so you can export the mesh to any capable format.
Anyone have or know of a script or something?
by AceMastermind
02 Feb 2016, 01:14
Forum: Open Discussion
Topic: Warning about Vimeo for those that make tutorials
Replies: 13
Views: 2376

Re: Warning about Vimeo for those that make tutorials

Thanks Pooby, that's a relief! #:-s :)
I was gearing up to download and backup everything possible from Vimeo. =))
by AceMastermind
01 Feb 2016, 09:20
Forum: Open Discussion
Topic: Warning about Vimeo for those that make tutorials
Replies: 13
Views: 2376

Re: Warning about Vimeo for those that make tutorials

I can see this becoming a huge mess if this affects all members with existing tutorial videos. Maybe it only applies to new videos uploaded and we won't have to scramble to download all of the ones there already. :-?? I'm glad I didn't move everything from my Youtube channel to Vimeo now that this i...
by AceMastermind
21 Jan 2016, 21:41
Forum: Rendering
Topic: # ERROR : 2356 - This plug-in is not installed: X
Replies: 3
Views: 1085

Re: # ERROR : 2356 - This plug-in is not installed: X

I've tried this ... Thanks for posting that link, it solved the mystery of the annoying error in the red bar on every startup caused by RefreshCustomPreferences() on line 37 in objDnD.py in Steven Caron's objDnD plugin. I commented it out to make the error go away. Love the plugin, disliked the err...
by AceMastermind
13 Jan 2016, 06:29
Forum: General & Troubleshooting
Topic: Purchasing maya with Softimage.
Replies: 7
Views: 2179

Re: Purchasing maya with Softimage.

Congatulations on your purchase of Softimage, the finest digital content creation application around! :-bd
Softimage XSI is so far ahead of it's time many people still have no clue what they're missing. :ymsigh:
by AceMastermind
11 Jan 2016, 06:28
Forum: Plugins
Topic: Align UV Tool
Replies: 4
Views: 2092

Re: Align UV Tool

I know ringpull, myara and Jester have made plugins for the UV editor and you can find several on rray.de/xsi in the form of plugins and compounds: mMirrorUV UV netalign UV Edit by Mesh* Deform by UV UV Stamp* Scale UVs 2.0 Jester's Toolkit** Convert between Mesh and UV UDIM Tools* *works with Mod T...
by AceMastermind
09 Jan 2016, 12:14
Forum: Plugins
Topic: Align UV Tool
Replies: 4
Views: 2092

Re: Align UV Tool

Very nice and thank you for sharing! This plugin also works with Mod Tool 7.5! :-bd