Search found 713 matches

by xsisupport
12 Dec 2014, 13:47
Forum: Programming
Topic: Compiling shader? NOOB!
Replies: 13
Views: 2332

Re: Compiling shader? NOOB!

After a very lenghty battle of trial and error I finally convinced Visual C++ to compile without errors, but loading this new dll into Softimage results in the following error: # VERBOSE : 5359 - This plug-in doesn't have the correct entry-point and will be ignored: # <entry-point requested: XSILoa...
by xsisupport
11 Dec 2014, 18:47
Forum: Programming
Topic: Compiling shader? NOOB!
Replies: 13
Views: 2332

Re: Compiling shader? NOOB!

I'd use the Shader Wizard to get started...
by xsisupport
08 Dec 2014, 16:24
Forum: ICE Compounds
Topic: aa_Ocean: Tessendorf Waves
Replies: 28
Views: 26430

Re: aa_Ocean: Tessendorf Waves

Thank you for the guide on how to install on Arnold. I know mental ray is slower, but could you please point me where to copy aaOceanDeformer.dll in a mental ray scenario? I already added it to my workgroups but the scenes ask for an AAOcean shader. Please help. Thanks. aaOceanDeformer is a custom ...
by xsisupport
02 Dec 2014, 17:43
Forum: ICE
Topic: How to invert weight map
Replies: 2
Views: 762

Re: How to invert weight map

It doesn't need that Invert node.
by xsisupport
19 Nov 2014, 00:20
Forum: General & Troubleshooting
Topic: network license transfer info?
Replies: 2
Views: 925

Re: network license transfer info?

Could someone please point me to some clear and recent information how to transfer a network license to new hardware? Most of the info I got so far all was related to standalone licensing or was looking potentially outdated. Thanks in advance! :( Just go to registeronce.autodesk.com and get a new n...
by xsisupport
17 Nov 2014, 20:55
Forum: General & Troubleshooting
Topic: XSI failed to save scene before system failure
Replies: 11
Views: 4574

Re: XSI failed to save scene before system failure

yea i've done that, didn't fix it. that's why i'm somewhat convinced it isn't a video card issue. but again i haven't tested it with any other PC apart from my laptop and PC, so if it works elsewhere it must be something about my hardware. It's not supposed to fix "it". I assume you mean ...
by xsisupport
31 Oct 2014, 14:45
Forum: Plugins
Topic: OpenVDB to Softimage
Replies: 138
Views: 61688

Re: OpenVDB to Softimage

I answered this on the SItoA mailing list...just search the list for OriginPath. That third-party plugin is a bit old now and so it is doing a few things wrong: - There is no SItoA plugin called "Arnold Shaders" - SItoA doesn't ship tbb42.dll In Application\Plugins\bin\nt-x86-64\VDB_shader...
by xsisupport
17 Sep 2014, 19:15
Forum: Open Discussion
Topic: Nuke license
Replies: 4
Views: 1409

Re: Nuke license

Pancho wrote:Does it interfer with other RLM servers for instance?
Not if you know what you're doing ;)

Just set up one RLM server to handle all the ISV servers (foundry, solidangle, whatever else you got ...)
by xsisupport
17 Sep 2014, 12:21
Forum: General & Troubleshooting
Topic: Xsi crash at startup
Replies: 9
Views: 2878

Re: Xsi crash at startup

tested Maya 2014, max 2013, mudbox 2014 all working fine! Unfortunately I don't think this fact has much diagnostic value. Personally, I think it is more significant that you cannot install Windows 7 SP1. That makes me think your system has problems. there is some preferences stored for xsi somewhe...
by xsisupport
16 Sep 2014, 19:31
Forum: General & Troubleshooting
Topic: Xsi crash at startup
Replies: 9
Views: 2878

Re: Xsi crash at startup

ok just checked after installing the latest nvidia driver, it worked, then i close it and open it again, Crash! tried to lunch the xsibatch and i get a bounch of: debugging extensions (axdebug) module does not exist - debugging is disabled Those can be safely ignored. Can you render a frame with xs...
by xsisupport
16 Sep 2014, 18:27
Forum: General & Troubleshooting
Topic: Xsi crash at startup
Replies: 9
Views: 2878

Re: Xsi crash at startup

If xsibatch won't run or crashes, I doubt it's the graphic card.
But I don't know what xsibatch did when you ran it, so I'm just guessing.

If your machine won't install Windows 7 SP1, that doesn't bode well for you. Something's messed up on the system.
by xsisupport
18 Jul 2014, 17:08
Forum: ICE
Topic: How can i store pointPositions at the beginning of the sim
Replies: 1
Views: 814

Re: How can i store pointPositions at the beginning of the sim

In the Modeling stack, store the point positions in an attribute.
by xsisupport
08 Jul 2014, 18:32
Forum: ICE
Topic: move pointPosition to original position
Replies: 4
Views: 1001

Re: move pointPosition to original position

Can't you just do
Get grid.PointPostion -> Switch Context -> Set self.PointPosition ?
by xsisupport
10 Jun 2014, 13:12
Forum: ICE
Topic: Can someone help me turbulize these point positions...
Replies: 3
Views: 1073

Re: Can someone help me turbulize these point positions...

Turbulize Around Value contains a Get Particle Position node, and that forces the context to per-point of polymsh (polymsh is the object to which the ICE Tree op is applied). You need to unplug that Get Particle Position and provide a per-point of "Object A" value. Then you can turbulize t...
by xsisupport
09 Jun 2014, 16:35
Forum: ICE
Topic: Can someone help me turbulize these point positions...
Replies: 3
Views: 1073

Re: Can someone help me turbulize these point positions...

What is "polymsh" in your scene? Is that the object to which the ICE tree is applied?

The context message says "polymsh.polymsh", so I assume polymsh is the output of some op like Merge.