Search found 353 matches

by sant0s
25 Nov 2013, 14:15
Forum: ICE
Topic: Instancing Geo Randomly on grid
Replies: 7
Views: 1059

Re: Instancing Geo Randomly on grid

what I am interested in, and I hope its okay that I use your thread for that, how do I get something like "aniticipation" (or whats the correct name for that) on that seagulls. After the upward motion of the wave , the seagull still has force. How could that be done in ICE? Theoretical I w...
by sant0s
24 Nov 2013, 09:28
Forum: ICE
Topic: Instancing Geo Randomly on grid
Replies: 7
Views: 1059

Re: Instancing Geo Randomly on grid

"instance shape" and choose your model.
add an "stick to location", choose "emit location" and uncheck "align to surface"
"randomize rotation by cone" and your done.
by sant0s
21 Nov 2013, 18:17
Forum: ICE
Topic: ICE deformers...
Replies: 12
Views: 1587

Re: ICE deformers...

you can change the overall scale there. I did insert that "scalar" node just to show on screen what value the "multiply by scalar" node has.
and your welcome :)
by sant0s
21 Nov 2013, 18:14
Forum: Materials & Shaders
Topic: Offset texture projection
Replies: 11
Views: 2375

Re: Offset texture projection

great, ty for both solutions!
by sant0s
21 Nov 2013, 17:54
Forum: ICE
Topic: ICE deformers...
Replies: 12
Views: 1587

Re: ICE deformers...

thats again just one way, just play around with the nodes, plug them in different ports, ect. :)
oh and smooth the weights with the smoother to avoid bad seams.
by sant0s
21 Nov 2013, 17:12
Forum: ICE
Topic: ICE deformers...
Replies: 12
Views: 1587

Re: ICE deformers...

don get what you mean exactly...
actually the mesh stays and only where the weightmap is painted, will be randomized mesh.
I did set x and z to zero, so only y is affected.

but, tell me what you mean, maybe I can help ^^
by sant0s
21 Nov 2013, 17:00
Forum: Materials & Shaders
Topic: Offset texture projection
Replies: 11
Views: 2375

Re: Offset texture projection

hey pancho,

thanks a lot! :) exactly what I need!
Saving my evening.

greetings!
by sant0s
21 Nov 2013, 16:24
Forum: ICE
Topic: ICE deformers...
Replies: 12
Views: 1587

Re: ICE deformers...

hehe, yea , rocket ship :D

exactly, if you click on that little "e" while hovering over the Turbulize Mesh, you will see, that my example is actually the same thing.
by sant0s
21 Nov 2013, 15:21
Forum: Materials & Shaders
Topic: Offset texture projection
Replies: 11
Views: 2375

Re: Offset texture projection

hey, actually I dont like crosspostings :) But, I just found that post some minutes ago and thought, you could help me with this problem: I have an ocean plate (attached) that is part of an animation. Now I would like to repeat that on ONE grid with texture repeats. If I would do it just out of the ...
by sant0s
20 Nov 2013, 23:54
Forum: ICE
Topic: ICE deformers...
Replies: 12
Views: 1587

Re: ICE deformers...

one way
weights2.jpg
Moderator edit: original image replaced due to its "questionable" content ;) - HB
by sant0s
26 Oct 2013, 11:27
Forum: Announcements
Topic: Strand Collision Framework
Replies: 23
Views: 22826

Re: Strand Collision Framework

very nice work! thank you.
by sant0s
25 Oct 2013, 13:47
Forum: WIP
Topic: Ferrari 458italia NovitecRosso
Replies: 36
Views: 17066

Re: Ferrari 458italia NovitecRosso

very nice. the blue one got a place on my desktop for some days ;)
by sant0s
15 Oct 2013, 01:50
Forum: WIP
Topic: MilanVasek wips
Replies: 159
Views: 83621

Re: MilanVasek wips

i started with icosahedron (sphere made of triangles) and extruded some polygons inside to make the path. then made some manual adjustments with tweak tool and then subdivided everything once or twice and applied simple randomize point position in ICE, but only to area defined by a weightmap. that ...
by sant0s
14 Oct 2013, 22:46
Forum: WIP
Topic: MilanVasek wips
Replies: 159
Views: 83621

Re: MilanVasek wips

I have one more question to the planet shot :D

How did you shape the landscape? By moving points/edges/polys by hand?
Push on a plane and shrink the finished surface around a sphere?

Looks wired but cool.
by sant0s
14 Oct 2013, 11:27
Forum: WIP
Topic: MilanVasek wips
Replies: 159
Views: 83621

Re: MilanVasek wips

wow, beautiful!
Would you share some Infos how you did the shading?
It looks like a mix of some techniques... very nice!

edit: I mean the images with the girl on the planet previous page, btw. :)
by sant0s
13 Oct 2013, 18:36
Forum: Finished Work
Topic: Music video: Five For Fighting's "What If"
Replies: 9
Views: 9036

Re: Music video: Five For Fighting's "What If"

very, very, very sweet!