HAIL ...,LORD "MOOTZOID"
Search found 178 matches
- 28 May 2011, 20:22
- Forum: Announcements
- Topic: new release: emFlock2 version 2.0
- Replies: 20
- Views: 6751
- 28 May 2011, 20:19
- Forum: Announcements
- Topic: emRPC4 released (+ release video)
- Replies: 19
- Views: 7015
Re: emRPC4 released (+ release video)
OUTSTANDING...!!
- 12 Apr 2011, 19:08
- Forum: Rendering
- Topic: id matt for clusters.
- Replies: 2
- Views: 930
Re: id matt for clusters.
thanks Zafar.!Zafar Iqbal wrote:Cluster materials doesn't work too well in passes (mental ray) so that could be the problem. You may have to make new materials and use weightmaps instead of clusters.
- 09 Mar 2011, 11:21
- Forum: Rendering
- Topic: normal,position pass
- Replies: 1
- Views: 915
normal,position pass
hi
for nuke compositing and relight, i need normal pass and position pass,
how can i generate them.!?
for nuke compositing and relight, i need normal pass and position pass,
how can i generate them.!?
- 09 Mar 2011, 09:56
- Forum: Rendering
- Topic: id matt for clusters.
- Replies: 2
- Views: 930
id matt for clusters.
hi
i have an object and all the passes setup but, i want to have id Matt for my clustered surfaces, couldn't get through with it.
what would be the right procedure.!?
i have an object and all the passes setup but, i want to have id Matt for my clustered surfaces, couldn't get through with it.
what would be the right procedure.!?
- 07 Feb 2011, 22:01
- Forum: News
- Topic: Softimage Ueber Tage 2010 Videos
- Replies: 30
- Views: 8976
Re: Softimage Ueber Tage 2010 Videos
companion or not piotrek , you must admit it's very fast,and production friendly.!origin wrote:Hirazi is just an advanced dutch bot
As for 3delight, I don't think it's MR replacement, rather companion (like Si to maya lol)
Arnold/vray will be mr replacement.
- 07 Feb 2011, 09:47
- Forum: News
- Topic: Softimage Ueber Tage 2010 Videos
- Replies: 30
- Views: 8976
Re: Softimage Ueber Tage 2010 Videos
thanks Hirazi for awesome forum handling.!!
- 05 Feb 2011, 11:40
- Forum: News
- Topic: Softimage Ueber Tage 2010 Videos
- Replies: 30
- Views: 8976
Re: Softimage Ueber Tage 2010 Videos
maybe they don't want users like us have hands on their tool ;)
and just big companies. that's why no more beta test,no good advertisement,no free limited license for freelancers
but
3delight has an awesome deal and even the main pack has a vary low prize
and just big companies. that's why no more beta test,no good advertisement,no free limited license for freelancers
but
3delight has an awesome deal and even the main pack has a vary low prize
- 05 Feb 2011, 10:04
- Forum: News
- Topic: Softimage Ueber Tage 2010 Videos
- Replies: 30
- Views: 8976
Re: Softimage Ueber Tage 2010 Videos
thanks,Rork wrote:AFAIK the betalist is not taking any more testers atm, unless you're probably from ILM or something ;-)
so i now announce my conversion to 3delight.!
- 05 Feb 2011, 07:46
- Forum: News
- Topic: Softimage Ueber Tage 2010 Videos
- Replies: 30
- Views: 8976
Re: Softimage Ueber Tage 2010 Videos
where can i enroll for beta testing.!?
- 05 Dec 2010, 12:12
- Forum: Plugins
- Topic: XSI-->Nuke
- Replies: 48
- Views: 55851
Re: XSI-->Nuke
awesome, is there any chance to export our pass through EXR buffer and have it as multipass in single file-image sequence .!? :ymdaydream: ^:)^ This is not possible in Softimage yet and nether with this plugin right now.This has to be implemented in Softimage so you can render straight to multichan...
- 05 Dec 2010, 11:24
- Forum: Plugins
- Topic: XSI-->Nuke
- Replies: 48
- Views: 55851
Re: XSI-->Nuke
awesome,
is there any chance to export our pass through EXR buffer and have it as multipass in single file-image sequence .!?
is there any chance to export our pass through EXR buffer and have it as multipass in single file-image sequence .!?
- 05 Dec 2010, 10:38
- Forum: Plugins
- Topic: XSI-->Nuke
- Replies: 48
- Views: 55851
- 05 Dec 2010, 10:08
- Forum: Rendering
- Topic: Dandelion render.!
- Replies: 2
- Views: 1131
Re: Dandelion render.!
I would think you'd need to model one "hair/seed" and use instance hair to replace the hair with the modeled seeds to make it look right. Just a thought. You'd need to take a close look at one, they're kind of like little parachutes. that would be a way to do it.! you mean ;i have a model...
- 01 Dec 2010, 17:25
- Forum: Rendering
- Topic: Dandelion render.!
- Replies: 2
- Views: 1131
Dandelion render.!
hi
.. not sure if i should put my post here or in any hair covering section but anyway:
I'm trying to make a 3d Dandelion but i need realistic look .how can i add any more to the 3d structure ?1 ,shall i add some dust particle to it.!?
.. not sure if i should put my post here or in any hair covering section but anyway:
I'm trying to make a 3d Dandelion but i need realistic look .how can i add any more to the 3d structure ?1 ,shall i add some dust particle to it.!?
- 15 Nov 2010, 08:26
- Forum: News
- Topic: studioNest GEAR (released)
- Replies: 20
- Views: 6181
Re: studioNest GEAR preview
at least if no new auto-rigger , a wounder full tool. for rigging.!