Search found 160 matches

by AceMastermind
24 Dec 2015, 16:28
Forum: Open Discussion
Topic: Merry Christmas and Happy New Year!
Replies: 22
Views: 7095

Re: Merry Christmas and Happy New Year!

Merry Christmas to all and drink plenty of eggnog! :ymparty:
by AceMastermind
16 Dec 2015, 15:45
Forum: Rigging & Face Robot
Topic: Universal joint
Replies: 7
Views: 2137

Re: Universal joint

Awesome thanks for the images! :ymhug:
I assigned the upvector to the output shaft instead of the joint and now it works. :)

Heres what I got
UjointRig.PNG
by AceMastermind
16 Dec 2015, 12:53
Forum: Rigging & Face Robot
Topic: Universal joint
Replies: 7
Views: 2137

Re: Universal joint

Cool, I can't open the scene in Mod Tool to check it out, can you post an image of the schematic view please? :) EDIT I'm not familiar with Maya but I assume Locators are the same as nulls in XSI and Aim constraints are the same as Direction constraints in XSI. In the video he starts with 3 parts, t...
by AceMastermind
27 Nov 2015, 21:32
Forum: Cooperation & Jobs
Topic: Programmer needed to write a plug in related to subdivision.
Replies: 18
Views: 9502

Re: Programmer needed to write a plug in related to subdivision.

The thread hasn't even been up 24 hours yet man, you gotta give folks time to find it. :)

And why so secretive? You might generate more interest if you explained here what you want this plugin to do.
Maybe someone already has what you're looking for and will share it free of charge.
by AceMastermind
04 Sep 2015, 05:10
Forum: Tutorials
Topic: Creating a custom layout in Softimage
Replies: 6
Views: 8385

Re: Creating a custom layout in Softimage

Ok thanks I got it. :) I mostly use the default layout but I prefer the floating Explorer window to open in the top right instead of bottom right. This is what I did for those that may be wondering: View > Layouts > New Layout from > Default Gave it a name View > Layouts > Exit Layout Editing Select...
by AceMastermind
04 Sep 2015, 02:46
Forum: Tutorials
Topic: Creating a custom layout in Softimage
Replies: 6
Views: 8385

Re: Creating a custom layout in Softimage

Anyone know how to change the default size and location of a floating Explorer window in Mod Tool 7.5?

I tried playing around with the "defaultsize" values in explorer.xsivw and xsiexplorer.xsivw in:
C:\Softimage\Softimage_Mod_Tool_7.5\Application\views
but nothing is changing. :-\
by AceMastermind
06 Jul 2015, 08:24
Forum: WIP
Topic: TMNT Complete Episode Work/Image Thread
Replies: 795
Views: 253160

Re: TMNT Complete Episode Work/Image Thread

Congrats on finishing this project! I haven't posted in this thread before now but i've been watching your progress over the years. This was quite a feat for one person to take on and the results of your work are on par with the cartoon. Don't worry about anyone trying to give you a hard time about ...
by AceMastermind
19 May 2015, 22:47
Forum: Plugins
Topic: Most Valuable Plugin?
Replies: 12
Views: 3673

Re: Most Valuable Plugin?

I'm just a hobbyist, so my favorite plugins are any that are free and compatible with Foundation 5.11 and Mod Tool 7.5 :D I use a lot but these are the regulars: MoveNormal by Jarno Gruppen ObjDnD by Steve Caron Roadkill plugin by Kim Aldis (and the one modified by Janosch for Mod Tool 7.5) AlignToE...
by AceMastermind
07 May 2015, 06:00
Forum: Open Discussion
Topic: Status of monophyl and other Softimage blogs
Replies: 20
Views: 8943

Re: Status of monophyl and other Softimage blogs

Letterbox Animation Studios and Redi-vivus is down. Have they gone out of business?

The T-gen plugin site simartom.com has gone down also.
http://web.archive.org/web/201304071001 ... artom.com/
by AceMastermind
05 Apr 2015, 17:19
Forum: Open Discussion
Topic: OBJ to STL?
Replies: 2
Views: 1083

Re: OBJ to STL?

Blender can import fbx and obj and export to stl.

Theres an online converter that supposedly converts these formats too:
http://www.greentoken.de/onlineconv/

and other options suggested here:
http://www.si-community.com/community/v ... f=8&t=4321
by AceMastermind
02 Apr 2015, 15:13
Forum: Plugins
Topic: Straighten uuv grid script?
Replies: 10
Views: 2717

Re: Straighten uuv grid script?

I'm thinking maybe "UV netalign" by ringpull and myara, available on rray.de
by AceMastermind
16 Feb 2015, 21:16
Forum: General & Troubleshooting
Topic: Result label
Replies: 2
Views: 958

Re: Result label

I disabled that on mine some time ago just to clean up the viewports a little.

This is the path:
Click camera icon above viewport
Properties > Camera Visibility > Stats > Show Construction Level/Playback Update Mode
by AceMastermind
13 Feb 2015, 03:53
Forum: Rigging & Face Robot
Topic: Kinect for softimage
Replies: 4
Views: 2120

Re: Kinect for softimage

The first commenter under that YouTube video says the site was down a month ago. The last snapshot shown on archive.org was over a year ago, looks like the dev bailed. http://web.archive.org/web/20140208134508/http://www.kinemocap.com/ Found a thread about KineMoCap here: http://www.si-community.com...
by AceMastermind
13 Feb 2015, 03:25
Forum: Scripts
Topic: mKey , mirror your selected control Rig
Replies: 3
Views: 6618

Re: mKey , mirror your selected control Rig

here is a little video of how that work >> http://www.karbongaming.com/temp/mKey/mKey.htm It looks like that site was abandoned, I found the blog with embedded video here: http://giyomu.blogspot.com/2009/07/xsi-mirror-key-tool.html [media]https://www.youtube.com/watch?v=dXhPN3Gpjck[/media]
by AceMastermind
23 Nov 2014, 04:06
Forum: Open Discussion
Topic: Where is the community?
Replies: 44
Views: 8964

Re: Where is the community?

I still use Softimage and check regularly on the forums, although I never was very active in here and there isn't much I can bring to it myself as I mostly use Softimage for creating videogame assets... Same here, i'm just a hobbyist using XSI Foundation 5.11 and Softimage Mod Tool 7.5 :) This is m...