Search found 253 matches

by caledonian_tartan
07 Jan 2014, 13:09
Forum: Plugins
Topic: OpenVDB to Softimage
Replies: 138
Views: 63570

Re: OpenVDB to Softimage

ok. looks like this does the trick to match voxel grids and data content of emFluid and VDB. still some issues. e.g. i build the colorGrid inside emFluid as it does not exist like so. looking up with closest location decreases performance massivly... also i expected a little bit more details with a ...
by caledonian_tartan
07 Jan 2014, 10:06
Forum: Plugins
Topic: OpenVDB to Softimage
Replies: 138
Views: 63570

Re: OpenVDB to Softimage

...export the fluid grid cells as a vdb file...
i'm using emFluid4. haven't yet found out how to export vdb...
by caledonian_tartan
06 Jan 2014, 22:00
Forum: ICE
Topic: scatter tools 1.1 : error message
Replies: 3
Views: 623

Re: scatter tools 1.1 : error message

you can ignore that.


according to VRay Forum (10-24-2013):
...A fix for this issue is available in today's nightly build...
by caledonian_tartan
06 Jan 2014, 21:55
Forum: Plugins
Topic: OpenVDB to Softimage
Replies: 138
Views: 63570

Re: OpenVDB to Softimage

thanks Mr.Core
i followed your setup, but had to change some stuff.

it renders quite ok, but there's something wrong with the voxelsize.
not shure about it.
emvdb.jpg
by caledonian_tartan
06 Jan 2014, 17:06
Forum: Plugins
Topic: OpenVDB to Softimage
Replies: 138
Views: 63570

Re: OpenVDB to Softimage

...Nothing special have to be done... i used "VDB Voxelize Particles" which worked so far. but as this only translates "point-/-size/-velocity/-position", no voxelgrid/velocitygrid... i didn't get a cool look at all. so guess caching to .vdb is needed...(?) EDIT: emfluid just ne...
by caledonian_tartan
06 Jan 2014, 12:06
Forum: Plugins
Topic: OpenVDB to Softimage
Replies: 138
Views: 63570

Re: OpenVDB to Softimage

this is amazing!
played around with it a bit.

i'd love to see a connection to emFluid. (is that possible?)
or more examples for ICE only situations.

unfortunately i don't have anything to show yet. i'll go on and try again.

thank you very much Mr.Core
by caledonian_tartan
06 Jan 2014, 11:27
Forum: Animation
Topic: How to manage huge number of data (more than 18000 nulls)
Replies: 12
Views: 3007

Re: How to manage huge number of data (more than 18000 nulls)

...provide me a small example?...
shure. here you go.
btw. this example does not need any cache. it creates everything on the fly. although you can still cache it after that for faster feedback and avoid issues when reopening or rendering the scene.

NullsGroup2Strands.zip
(216.5 KiB) Downloaded 126 times
by caledonian_tartan
02 Jan 2014, 18:40
Forum: Announcements
Topic: sIBL_GUI For Softimage
Replies: 31
Views: 17184

Re: sIBL_GUI For Softimage

i'm sorry, i may have explained myself badly. there is that 3rd party application i'm testing. designed to talk to maya over a tcp port. as the events sent are only about (vray)materials which also exist in softimage, i thought i could use sibl_server to make the tcp connection to Softimage. so far ...
by caledonian_tartan
02 Jan 2014, 15:44
Forum: Announcements
Topic: sIBL_GUI For Softimage
Replies: 31
Views: 17184

Re: sIBL_GUI For Softimage

hello and happy new year! i have an essential question about the tcp-server plugin. i use it also to recieve data other than from sIBL. from an application designed for maya. but it communicates well with the softimage tcp. i just uses the wrong language. mel. very wrong... NOW: Can i translate the ...
by caledonian_tartan
02 Jan 2014, 15:29
Forum: Animation
Topic: How to manage huge number of data (more than 18000 nulls)
Replies: 12
Views: 3007

Re: How to manage huge number of data (more than 18000 nulls)

what if you put your nulls in a group, create a pointcloud and connect the group to a add point node and generate strand trails with that? this shoud give you one strand trail for every null. 32000 particles is not very much. SI should be able to handle this, even with strands. otherwise you can cac...
by caledonian_tartan
17 Dec 2013, 12:22
Forum: Modeling
Topic: Change Model Icon Display
Replies: 3
Views: 1031

Re: Change Model Icon Display

i just saw that it has no "Icon" Parameter
by caledonian_tartan
17 Dec 2013, 12:05
Forum: Modeling
Topic: Change Model Icon Display
Replies: 3
Views: 1031

Change Model Icon Display

hello
i could imagine that this has been asked several times before. despite of this, i'm going to ask again :ymsmug:


IS IT POSSIBLE TO CHANGE THE DISPLAY ICON OF A MODEL???

like we can do with nulls! why is that such an issue?

#@##°§@§@ 3:-O !
by caledonian_tartan
12 Dec 2013, 08:31
Forum: Plugins
Topic: Resourcedump
Replies: 72
Views: 68538

Re: Resourcedump

It works for me here,
that's great news!
i remember i did so too in the past. but i doesn't let me now... (SI2014 SP1)

good to know, thank you!


EDIT: "this.geom.subdivu"/"this.geom.subdivv" is the way to go with a get data!
by caledonian_tartan
11 Dec 2013, 15:19
Forum: Plugins
Topic: Resourcedump
Replies: 72
Views: 68538

Re: Resourcedump

hello i'm trying to get used to arrays. so after playing around a bit i got a "4 point 3d corner pin". 4 Point Corner Pin.xsicompound the downside is: - only works for grids. - you need to match the Resolution of the Grid and ICE compound manually. (is it really impossible to get or set th...
by caledonian_tartan
11 Dec 2013, 08:58
Forum: ICE Compounds
Topic: Ski Lift
Replies: 4
Views: 2840

Re: Ski Lift

want snow? here . someone has already made something interesting. otherwise you got to wait quite a bit to be able to ski down that little hill ;) regarding the mt_strandfitting: you only need to put the folder in your workgroup or user directorys addon path. C:\Users\dude\Autodesk\Softimage_2014_SP...
by caledonian_tartan
10 Dec 2013, 17:27
Forum: ICE
Topic: Disappearing Compounds
Replies: 9
Views: 1368

Re: Disappearing Compounds

thank you!

btw, is it still possible to get into Softimage beta?
i filled out something at autodesks beta program, but never ever heard anything about it...