Search found 241 matches: unity

Searched query: +unity

by opoppopopp
09 Aug 2021, 00:53
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388709

Re: Cycles for Softimage

livio3d wrote: 08 Aug 2021, 17:44 i have the redistributable cuz i code with unity e visualstudio, the problem persist
Try tools like Dependency Walker to trace which library you miss.
by livio3d
08 Aug 2021, 17:44
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388709

Re: Cycles for Softimage

i have the redistributable cuz i code with unity e visualstudio, the problem persist

Image
by livio3d
01 Aug 2021, 16:46
Forum: Open Discussion
Topic: Petition for opensourcing The Mod Tool ?
Replies: 9
Views: 4632

Petition for opensourcing The Mod Tool ?

... realtime productions ( i talk as a game artist and developing of course ,but looking the actual tech direction i think mod tool with unreal and unity direct support become something really big). I try to use blender and start to learning it ,but simply dont work , after 20 years of softimage ...
by myara
26 Sep 2020, 05:12
Forum: General & Troubleshooting
Topic: Building a Softimage 2015 PC in 2020?
Replies: 25
Views: 9363

Re: Building a Softimage 2015 PC in 2020?

... 2070 and 2060S with Ryzen9 without problems (we don’t do GPU rendering though), and you have also the 30 series now. We’re using Maya, Softimage, Unity and Blender right now in those PCs. About RAM I’d consider 16Gb as the minimum, and 32Gb as a decent configuration. We’ve had serious performance ...
by Bullit
06 Aug 2020, 01:11
Forum: News
Topic: Now something completely different: Design your sound
Replies: 2
Views: 3994

Now something completely different: Design your sound

... mechanical and animal noise. Tsugi’s demo videos show users drawing along to existing animations and FX clips in software like After Effects and Unity, creating sound effects matching the visuals in real time. Retime sound effects to match footage, or generate variations automatically The resulting ...
by xsisoft
06 May 2020, 13:47
Forum: Tutorials
Topic: SYCles 1.9 video tutorial for Softimage
Replies: 19
Views: 6939

Re: SYCles 1.9 video tutorial for Softimage

... Moi3D : Vertices / Polygons ZBrush : Vertices / Polygons / UVs Substance Painter : Vertices / Polygons / UVs 3D-Coat: Vertices / Polygons / UVs Unity: Vertices/ Polygons / UVs / Materials Mari : Vertices / Polygons / UVs (in beta) https://github.com/heimlich1024/OD_CopyPasteExternal waiting ...
by sirdavid32
26 Feb 2020, 08:01
Forum: Softimage Mod Tool
Topic: SI to UNITY - FBX separated animations
Replies: 10
Views: 10539

Re: SI to UNITY - FBX separated animations

Please, someone, make a 2020 video for the new Unity. It's amazing the new mecanim features it has, and yet no one has shared anything about it regarding softimage workflows. :(
by FXDude
04 Feb 2020, 02:12
Forum: Open Discussion
Topic: Post XSI thoughts
Replies: 21
Views: 4180

Post XSI thoughts

... area lights... but when you do, it's like your computer became a renderfarm :) Brigning most (or all if not more?) of the advantages of Unreal or Unity for VFX (except maybe for RTX raytacing), except within a descent full DCC, and outputs are fully HDR, (game engines mostly have everything clamped, ...
by xsisoft
02 Feb 2020, 10:11
Forum: Open Discussion
Topic: Copy & Paste geometry between a variety of DCC Applications without the need to save files. Supported Applications
Replies: 1
Views: 479

Copy & Paste geometry between a variety of DCC Applications without the need to save files. Supported Applications

... Moi3D : Vertices / Polygons ZBrush : Vertices / Polygons / UVs Substance Painter : Vertices / Polygons / UVs 3D-Coat: Vertices / Polygons / UVs Unity: Vertices/ Polygons / UVs / Materials Mari : Vertices / Polygons / UVs (in beta) https://github.com/heimlich1024/OD_CopyPasteExternal -------------------------------------------------------- ...
by xsisoft
02 Feb 2020, 02:10
Forum: Open Discussion
Topic: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!
Replies: 9
Views: 2413

Re: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!

... Moi3D : Vertices / Polygons ZBrush : Vertices / Polygons / UVs Substance Painter : Vertices / Polygons / UVs 3D-Coat: Vertices / Polygons / UVs Unity: Vertices/ Polygons / UVs / Materials Mari : Vertices / Polygons / UVs (in beta) https://github.com/heimlich1024/OD_CopyPasteExternal -------------------------------------------------------- ...
by xsisoft
02 Feb 2020, 02:01
Forum: Open Discussion
Topic: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!
Replies: 9
Views: 2413

Re: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!

... SoftImage®’s onboard UV Mappers." "As Hirazi said, it seems to be already a part of SI, since 2011 or so. According to author''s post at Unity forums, (author is ''arquier''), it's just a different name." """It’s the same algorithm actually, Maya licensed an older ...
by Mathaeus
01 Feb 2020, 22:37
Forum: Open Discussion
Topic: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!
Replies: 9
Views: 2413

Re: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!

As Hirazi said, it seems to be already a part of SI, since 2011 or so. According to author''s post at Unity forums, (author is ''arquier''), it's just a different name.
by bvmadjen
02 Dec 2019, 00:59
Forum: News
Topic: Yeah!! Hail to Softimage, winner of three awards at VES ...
Replies: 96
Views: 16449

Re: Yeah!! Hail to Softimage, winner of three awards at VES ...

... laws. but it's not limited to just the 3d industry. I read Autodesk dropped the gaming pursuits because they couldn't compete with neither Unity nor Unreal.
by bvmadjen
24 Nov 2019, 01:24
Forum: News
Topic: The end of keyframe character animation?
Replies: 3
Views: 1155

Re: The end of keyframe character animation?

it looks like most of it is being aimed at realtime engines like Unity and Unreal.

it's still a very interesting video, though.
thanks for the post.
by Rork
01 Jul 2019, 12:14
Forum: Open Discussion
Topic: So long, and thanks for all the Fish.....
Replies: 15
Views: 5540

So long, and thanks for all the Fish.....

... all together. For me it will become a hobby pass time from now on, most probably all Blender based. And if I can find the time, some dash of Unity sprinkled on top.... It was a hard decision to make, but in the end I feel I made the right one looking at the future of 3D & VFX in general, ...