Search found 151 matches

by El Burritoh
09 Feb 2016, 20:53
Forum: WIP
Topic: Landscape and forest
Replies: 76
Views: 32431

Re: Landscape and forest

That really is quite poignant! Super work!
by El Burritoh
08 Dec 2015, 15:26
Forum: Rendering
Topic: Redshift gotchas?
Replies: 19
Views: 4723

Re: Redshift gotchas?

No, it's just watermarked.
by El Burritoh
06 Dec 2015, 15:31
Forum: Rendering
Topic: Redshift gotchas?
Replies: 19
Views: 4723

Re: Redshift gotchas?

Thanks guys. This kills off the illusion of escaping my MR crashes quite convincingly... :ymsick: Well, at least until Nvidia provides reliable drivers. This isn't a problem on Redshift's end, but Nvidia's. Other than that, some current limitations: - Doesn't render NURBS - Doesn't provide any baki...
by El Burritoh
25 Nov 2015, 16:12
Forum: Fabric Engine
Topic: Fabric tutorials thread
Replies: 35
Views: 20074

Re: Fabric tutorials thread

Thanks for that, Paul! And I also appreciate the pace of these too, making things crystal Clear. The Erics are doing a great job with these.
by El Burritoh
17 Nov 2015, 16:07
Forum: Fabric Engine
Topic: Time-Offset Alembic Instances?
Replies: 1
Views: 3397

Time-Offset Alembic Instances?

I was messing around with the Alembic loader... What I wanted to do was to use a single Alembic loader to load the data, but then use that data to populate multiple polymeshes with the same thing (like instances), but with a time offset for each one. However, the time sampling is on the root loader,...
by El Burritoh
17 Nov 2015, 15:27
Forum: Fabric Engine
Topic: Fabric tutorials thread
Replies: 35
Views: 20074

Re: Fabric tutorials thread

Excellent, guys! Thanks!
by El Burritoh
02 Nov 2015, 23:40
Forum: Announcements
Topic: Getting Started with Fabric Engine
Replies: 26
Views: 7033

Re: Getting Started with Fabric Engine

Thanks so much for posting these vids, guys!
by El Burritoh
29 Oct 2015, 14:20
Forum: Announcements
Topic: Getting Started with Fabric Engine
Replies: 26
Views: 7033

Re: Getting Started with Fabric Engine

Pooby wrote: I tried with my tutorials to follow a similar pattern and have had quite a lot of feedback in the last few years that make me confident it's a very effective approach.
It is! Your videos are not only fun, but you have a knack for explaining these concepts!
by El Burritoh
29 Oct 2015, 03:41
Forum: Announcements
Topic: Getting Started with Fabric Engine
Replies: 26
Views: 7033

Re: Getting Started with Fabric Engine

Eric T, like a boss! :-bd
by El Burritoh
29 Oct 2015, 03:25
Forum: Announcements
Topic: Getting Started with Fabric Engine
Replies: 26
Views: 7033

Re: Getting Started with Fabric Engine

Any plans to also cover installation/setup of the DCC plugins?
by El Burritoh
23 Oct 2015, 18:54
Forum: Materials & Shaders
Topic: Import image as plane - how?
Replies: 8
Views: 2423

Re: Import image as plane - how?

I might enhance the workflow for this when I get a chance. I like having a command in the context menu for the Clip Explorer, but I think I'd like a command to let you bring in a new image altogether if need be. Trivial stuff, but I am short on time at the moment.
by El Burritoh
23 Oct 2015, 18:48
Forum: Materials & Shaders
Topic: Import image as plane - how?
Replies: 8
Views: 2423

Re: Import image as plane - how?

Here you go... Installation: This is a plugin so drop in your user Plugins folder or workgroup Plugins location. Usage: In a Clip Explorer, select an image source , right-click, and choose 'New Card From Image'. My time is a bit limited too, so I haven't optimized this or even added support for runn...
by El Burritoh
23 Oct 2015, 18:19
Forum: Materials & Shaders
Topic: Import image as plane - how?
Replies: 8
Views: 2423

Re: Import image as plane - how?

Ah I see what you mean. Yeah I think I could just make it constant... pipe the image straight into the surface port.
by El Burritoh
23 Oct 2015, 17:50
Forum: Materials & Shaders
Topic: Import image as plane - how?
Replies: 8
Views: 2423

Re: Import image as plane - how?

Well, I thought I could knock this out... but for some reason a clip's resolution always comes back as 128x128, regardless of its actual size.

EDIT: Ah it's on the image source, not the clip... duh...
by El Burritoh
23 Oct 2015, 17:43
Forum: Materials & Shaders
Topic: Import image as plane - how?
Replies: 8
Views: 2423

Re: Import image as plane - how?

I can get you something for this in a minute here... You're using Redshift, right?
by El Burritoh
09 Oct 2015, 00:05
Forum: Rendering
Topic: Importing an alembic sequence with Crate
Replies: 1
Views: 1376

Re: Importing an alembic sequence with Crate

In the import options dialog, you also need to enable 'Multi-file'.