Search found 697 matches

by iamVFX
13 Oct 2014, 01:37
Forum: Animation
Topic: Record movements
Replies: 24
Views: 12074

Re: Record movements

One guy asked me what's about this app, I'll copy my answer here because you should understand the context: "I dropped Softimage exactly at that time because of its rusty SDK and absolutely horrible to the point of being called garbage Python "API". Thanks god I started learning progr...
by iamVFX
12 Oct 2014, 17:54
Forum: Animation
Topic: Record movements
Replies: 24
Views: 12074

Re: Record movements

Sorry guys, didn't saw these comments. But I don't know what you've expected, I've done this 2 years ago :D Anyone who interested in this kind of functionality (and more), email me: iamvfx at gmail dot com, and I will send you a standalone open source animation app that I preparing to do in the next...
by iamVFX
04 Oct 2014, 16:19
Forum: Finished Work
Topic: Some animals
Replies: 23
Views: 11525

Re: Some animals

Can you make a naked human with a purse from human skin too?
by iamVFX
23 Sep 2014, 00:32
Forum: News
Topic: DEMO: Sketch-Based Generation and Editing of Quad Meshes
Replies: 32
Views: 10144

Re: DEMO: Sketch-Based Generation and Editing of Quad Meshes

8. Term and Termination After download, you may use the Software for a period of 24 months. In the case of breach by you or due to other important reasons, this Agreement may be terminated by ETH Zurich at any time. On termination, all copies of the Software have to be destroyed. What the actual fu...
by iamVFX
14 Sep 2014, 11:21
Forum: News
Topic: Houdini Indie Teaser
Replies: 97
Views: 17214

Re: Houdini Indie Teaser

On topic of this thread, I've read on another forum that SideFX says that you cannot freelance at a company that makes for than 100K$ a year with Houdini Indie. This is also written on their web site. That sounds like it might be a big deal. Can you do freelance advertisement work for an ad agency ...
by iamVFX
12 Sep 2014, 05:07
Forum: Blender
Topic: Transition to Blender?
Replies: 54
Views: 22459

Re: Transition to Blender?

luceric wrote:We were never going to put sculpting and painting in XSI, even if we would have continued at Avid.
That speaks for itself.
by iamVFX
11 Sep 2014, 14:38
Forum: Blender
Topic: Transition to Blender?
Replies: 54
Views: 22459

Re: Transition to Blender?

luceric wrote:Softimage already has 20 years of features and bug fixes in it, hundreds of contributors and millions of dollar development.. What feature is Softimage missing that's blocking your project?
Like sculpting, painting, NPR/PB renderer, sane python API?
by iamVFX
09 Sep 2014, 09:33
Forum: Blender
Topic: Transition to Blender?
Replies: 54
Views: 22459

Re: Transition to Blender?

I found these tutorials really helpfull in my transition: Blender 2.5 Crash Course [Part 1] - UI Customization/Modeling Functions Blender 2.5 Crash Course [Part 2] - Modifiers Smoothing Groups and Retopo Blender 2.5 Crash Course [Part 3] - Spin, Array Modifier and Curve Modifier Actually, there's no...
by iamVFX
01 Sep 2014, 09:54
Forum: Open Discussion
Topic: Autodesk going all rental?
Replies: 111
Views: 27641

Re: Autodesk going all rental?

luceric wrote:with alembic, fbx, opensubdiv, OSD
USD? If it ever come out, as with Alembic the adoption process will take a few years.
by iamVFX
24 Aug 2014, 11:19
Forum: Migration
Topic: Any modellign tool alternative to softimage?
Replies: 6
Views: 6070

Re: Any modellign tool alternative to softimage?

performance is a priority, but it takes time ;) Yep, last change in GSOC branch was made 6 weeks ago, not fast, but at least it's not abandoned :) Your points are valid too, Nizar, not sure if they will be addressed by developers in near future, but I think your last issue can be solved with custom...
by iamVFX
24 Aug 2014, 08:44
Forum: Migration
Topic: Any modellign tool alternative to softimage?
Replies: 6
Views: 6070

Re: Any modellign tool alternative to softimage?

In meantime extensively I tried Modo and blender. I think this will surprise many of you, but I found blender a better alternative than modo, even with mesh fusion Not surprising at all, it's the only Blender's feature that polished enough to be useful (with dynamic sculpting). Why not stick with i...
by iamVFX
15 Aug 2014, 22:38
Forum: Open Discussion
Topic: Bifrost vs ICE...
Replies: 42
Views: 9743

Re: Bifrost vs ICE...

It's effectively going to be the procedural environment everyone has and learns just by the fact that the Maya user base in modelling and animation is so huge compared to everyone else. This is why everyone should forget about autodesk "products". For proceduralism move to Houdini, it's c...
by iamVFX
02 Aug 2014, 18:02
Forum: Open Discussion
Topic: So MaxUnderground.com is no more ...
Replies: 11
Views: 3649

Re: So MaxUnderground.com is no more ...

MauricioPC wrote: Forgot about CGHub! As for the sites ... these ones are good.

http://www.artstation.com/

http://drawcrowd.com/
Thank you!
by iamVFX
02 Aug 2014, 15:44
Forum: Open Discussion
Topic: So MaxUnderground.com is no more ...
Replies: 11
Views: 3649

Re: So MaxUnderground.com is no more ...

Anyway ... now XSI-Base is gone, MU is gone ... the only other forum I generally read stuff is here. CGSociety is a pita. Don't forget CGHub :) I remember last time when I opened CGHub when it was about to close it was full of post-apocalyptic environments and boobs, so I was not that dissapointed,...