Search found 355 matches
- 22 Sep 2013, 10:23
- Forum: News
- Topic: The end of post production in next decade?
- Replies: 10
- Views: 3498
Re: The end of post production in next decade?
And by the end of the century, George Lucas will proceed with projecting his own imagination directly to the cerebral cortex of all human beings on earth, thus ending the long and tedious era of production all together. #prayforfilmworkers
Re: Maya LT
And prevent anyone who's new to 3d try anything else than maya. Isn't that obvious? That's how business work. Well known also goes for max. Will there be max LT? I wouldn't expect a Max or SI LT. It doesn't make sense to develope and support 2 rival applications of your flag ship. I think trying to...
Re: Maya LT
[ I think Bellsey is saying that Maya out of the box isn't as bad as it used to be. Maya workflow has improved a lot in the last years, and including NEX since 2014. Now, it's almost as good as SI out of the box in some aspects, ok, not quite there yet but a lot better. But as good as SI is out of ...
Re: Maya LT
In other words, "there's a Maya for that".
- 24 Aug 2013, 17:34
- Forum: News
- Topic: Some news from Siggraph
- Replies: 247
- Views: 34533
Re: Some news from Siggraph
Because the max underground post is what started this whole thread Autodesk M&E opens channel with 3DS Max users http://www.maxunderground.com/archives/19584_autodesk_me_opens_channel_with_3ds_max_users.html He stayed one "future is bright" comment away from making this a total déjà vu.
- 14 Aug 2013, 21:04
- Forum: News
- Topic: Some news from Siggraph
- Replies: 247
- Views: 34533
Re: Some news from Siggraph
Not in a hurry here. As some respectable and insightful people already pointed out, exciting times lie ahead. Maybe in the end the things wont change much, but i'm perfectly fine watching from the sidelines until the dust settles.
- 14 Aug 2013, 10:32
- Forum: News
- Topic: Some news from Siggraph
- Replies: 247
- Views: 34533
Re: Some news from Siggraph
To be fair, we could say the same about Softimage (FXTree, RenderTree, ICETree) 8-| And between those three, you have the whole thing covered. In fact, the only real sign of inconsistent development philosophy is the lack of scene-scope graph. actually, in XSI there is a schematic view, which is ye...
- 14 Aug 2013, 09:39
- Forum: News
- Topic: Some news from Siggraph
- Replies: 247
- Views: 34533
Re: Some news from Siggraph
Whats sad is they just added ANOTHER nodal graph to maya. Seems like they ran out of hypernames too. And theres something called ShaderFX as well. My word... The elegance, the meaningful engineering, the practical design... Will we ever see it again? I honestly doubt so. To be fair, we could say th...
- 14 Aug 2013, 00:59
- Forum: News
- Topic: Some news from Siggraph
- Replies: 247
- Views: 34533
Re: Some news from Siggraph
Whats that? They cant reveal anything about future products? Awwww, that's a bummer! Heh, anyway... It looks exactly like ICE in XSI v7 with a property editor attached on the right. Not that ICE should have exclusive right to such interface - im sure the paradigm existed long before... Whats sad is ...
- 01 May 2013, 13:44
- Forum: General & Troubleshooting
- Topic: Uniform planar UV projection
- Replies: 4
- Views: 1069
Re: Uniform planar UV projection
Yeah, going with the texture wizard was the only clue i could find in the docs but no, it still fits it non-uniformly.gaboraa wrote:Have you tried "create new projection..." use best fit
- 01 May 2013, 12:03
- Forum: General & Troubleshooting
- Topic: Uniform planar UV projection
- Replies: 4
- Views: 1069
Uniform planar UV projection
Fairly simple question here. Lets say i have a rectangular plane and i want to apply a planar UV projection to it. Easy enough: Property>Texture Projection>Planar XZ This is the result: 3.jpg Now, those faces are obviously stretched and i dont want that. I want texture support to be uniform. Like th...
- 02 Apr 2013, 19:42
- Forum: Open Discussion
- Topic: Wish page for Softimage 20xx....
- Replies: 36
- Views: 4986
Re: Wish page for Softimage 20xx....
i have started something like this some time ago and i haven't had time to finish it. [...] keep in mind even when these are done we dont have control over where the node shows up in the gui. it will most likely appear back at whatever the editor things is 0,0 s Hi Steven, Yes, this is exactly the ...
- 01 Apr 2013, 00:17
- Forum: News
- Topic: offical features for softimage 2014 & we have a NEW logo
- Replies: 133
- Views: 21123
Re: offical features for softimage 2014 & we have a NEW logo
But I would like something like GreyscaleGorilla to help improve my learning with some nice video-tuts for free. Those tutorials are technically free, but that level of quality and consistency was only made possible by a constant rise of the amateur and amateur-going-pro markets for those particula...
- 31 Mar 2013, 13:02
- Forum: News
- Topic: offical features for softimage 2014 & we have a NEW logo
- Replies: 133
- Views: 21123
Re: offical features for softimage 2014 & we have a NEW logo
I just wanted to point out that artists should not fear seeming complexity [...] Shouldn't they? If that was true, they would be flocking to Houdini and Maya by now. Writing scripts and driving parameters by expressions just to have some cubes jump up and down is fun, after all... :-! The argument ...
- 30 Mar 2013, 17:52
- Forum: News
- Topic: Saving Softimage (Campaign 2013)
- Replies: 26
- Views: 4451
Re: Saving Softimage (Campaign 2013)
Turning a blind eye at everything negative, being overly excited and pushy about a peace of software is not what i consider enthusiasm. Who is doing that? I wasn't saying anyone was doing that. Chris asks if people should maybe tone down the negative reaction to the latest release. That would be di...
- 30 Mar 2013, 17:25
- Forum: News
- Topic: Saving Softimage (Campaign 2013)
- Replies: 26
- Views: 4451
Re: Saving Softimage (Campaign 2013)
Alright, i'll be the one to rain on your parade.... You think Soft's problem is lack of community enthusiasm? You got it wrong, i'm afraid. From what I've been reading around these forums lately he's precisely right. All the bickering and whining and doomsday talk among Softimage users is dreadful....