Search found 119 matches

by luchifer
23 Apr 2019, 20:32
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

OK that's cool, I was only showing the many different ways Blender has to do the same task, plus the industry standard way. Fire is just a video (several layered videos), but in Blender it can be overlayed (like after effects screen / multiply) and enhanced with Bloom in Eevee, so the real time feed...
by luchifer
23 Apr 2019, 00:52
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

I did some animations with camera motion blur, had to look for it on my files. My top annoying feature is, I still see the old layer system on some menus.
by luchifer
22 Apr 2019, 21:49
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

Transform gizmos are in blender if you use them from Tools menu or shift + spacebar, but they dissapear when you select another tool. If most of the time you aren't constraining to XY ZX then you can activate them and use it and then forget about them. And they can work exactly like Zbrush, wich did...
by luchifer
22 Apr 2019, 21:06
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

You can also press N, and in location, lock the axis you dont want to move. Sorry for not directly answer your question, but I truly dont know where in preferences you can enable gizmos. I'll look into it.
by luchifer
22 Apr 2019, 21:02
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

How using keyboard is faster than using a gizmo that allows to move in XY ZX YZ ? if i want to move an object i always have to move the arm and hand that have the pen so better to do it all there (i don't use a mouse) Nevertheless good point about Eevee. Im guessing you still have the option to see...
by luchifer
22 Apr 2019, 18:52
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

Finally, remember if you moved or scaled an object and you choose a different axis by mistake, you can either click then undo, or just press ESC. If you are using the middle click drag way, you can try gseveral times until you get the right AXIS you want ( press G / S / R, then middle click drag X, ...
by luchifer
22 Apr 2019, 18:35
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

Also, if you want to scale half or double a value just press S, (middle mouse then drag the axis you want to scale), and 2 or 0.5 on the keyboard, then press ENTER. If you want to rotate, do the same but with 90 or 45 or whatever and then ENTER. You can also press S + X, Y or Z instead of S + middle...
by luchifer
22 Apr 2019, 18:30
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

Perhaps you are talking abut transform gizmo? If you press G then middle mouse you can drag to an axis to restrict movement so you don't need the gizmo at all. If you need the gizmo for some reason, just click the move tool on left side toolbar. Not same thing, i want the rotate, move, scale easily...
by luchifer
21 Apr 2019, 19:20
Forum: Open Discussion
Topic: Best Blender 2.8 build?
Replies: 32
Views: 3591

Re: Best Blender 2.8 build?

Perhaps you are talking abut transform gizmo? If you press G then middle mouse you can drag to an axis to restrict movement so you don't need the gizmo at all. If you need the gizmo for some reason, just click the move tool on left side toolbar.
by luchifer
07 Feb 2018, 12:58
Forum: Open Discussion
Topic: Standalone SI help please
Replies: 3
Views: 995

Re: Standalone SI help please

Im gonna cross a huge line here but..
Moderator edit: indeed! ;) ... - HB
by luchifer
02 Feb 2018, 15:06
Forum: Open Discussion
Topic: Resurrecting Softimage From Scratch
Replies: 25
Views: 5304

Re: Resurrecting Softimage From Scratch

Im still grieving here, so please, dont give us false hopes.
by luchifer
24 Nov 2016, 20:42
Forum: Open Discussion
Topic: I can not adapt to other software
Replies: 50
Views: 7301

Re: I can not adapt to other software

Understanding the Maya data flow, this is by all means harder than creating a few little scripts - so.... no way to work with this software, without a basic scripting knowledge, or, without TD in room. But it is easy once you understand a workflow. It works with Zbrush, Cinema and all the programs ...
by luchifer
15 Nov 2016, 22:00
Forum: Open Discussion
Topic: I can not adapt to other software
Replies: 50
Views: 7301

Re: I can not adapt to other software

didnt remember XSI layouts, but maya workspace let you customize shortcuts depending on your workspace, and also automatically change the shelves, to reflect your workspace. I do remember using shortcuts in XSI for Edge, vertex and poly (E, T and forgot) I don't love Maya (although I should), but I ...
by luchifer
15 Nov 2016, 20:11
Forum: Open Discussion
Topic: I can not adapt to other software
Replies: 50
Views: 7301

Re: I can not adapt to other software

i messed around with maya 2014. I couldn't even figure out how to move verticies. i just say there looking at a sphere in what is supposed to be the most 'powerful' and 'best ' program ever and i couldn't figure out how to even get started in modelling. At least with Max i got far enough in 1999 to...
by luchifer
01 Nov 2016, 20:00
Forum: News
Topic: Maxon C4D to have AMD GPU renderer
Replies: 17
Views: 2586

Re: Maxon C4D to have AMD GPU renderer

I think, nobody will say anything if latest c4d versions were full of new, competitive features, like Houdini for example, even some of them aren't the best thing. But, offer of a few new shading options (already available in Mental Ray for XSI 4 or so), plus a few nice-but-nothing-special modeling...
by luchifer
01 Nov 2016, 17:21
Forum: News
Topic: Maxon C4D to have AMD GPU renderer
Replies: 17
Views: 2586

Re: Maxon C4D to have AMD GPU renderer

Speaking about software in advance is not good for developers. This is not only one 'prediction of future' coming from them in last few months. While these announcements are moderate, without any exact part, I think they are still an unpleasant reminder to Osborne effect , well known in 3d world, t...