Search found 12 matches

by AndrewHazelden
18 Nov 2016, 18:37
Forum: Announcements
Topic: PlayblastVR Renderer for Softimage Released
Replies: 11
Views: 3434

Re: PlayblastVR Renderer for Softimage Released

Do you have a tutorial that explains how to render compatible VR YouTube video using your shaders? If you use any of the traditional rendering engines in Softimage and render out an Equirectangular/Spherical/LatLong movie (360°x180° field of view) video file it can be made to work with YouTube 360 ...
by AndrewHazelden
17 Nov 2016, 23:01
Forum: Announcements
Topic: PlayblastVR Renderer for Softimage Released
Replies: 11
Views: 3434

Re: PlayblastVR Renderer for Softimage Released

It is cool to be able to pre-vis a scene in VR but how this will be final rendered? Do you have a plan to provide lens shaders for outputting equivalent results from Mental Ray or Arnold? Hi Homam. I've already done that. :) I created the Domemaster3D lens shader port for Softimage that works with ...
by AndrewHazelden
12 Nov 2016, 20:33
Forum: Announcements
Topic: PlayblastVR Renderer for Softimage Released
Replies: 11
Views: 3434

Re: PlayblastVR v1.4 for Softimage Released

Can you explain the benefits of your approach over doing previz in UnrealEngine (or Unity)? I get that UnrealEngine involves a little technical knowledge too but the quality achievable via a PBR workflow is far superior to GL renders from Softimage. Plus the UE assets used in Previz might form a ba...
by AndrewHazelden
12 Nov 2016, 12:40
Forum: Announcements
Topic: PlayblastVR Renderer for Softimage Released
Replies: 11
Views: 3434

PlayblastVR v1.4 for Softimage Released

PlayblastVR v1.4 for Softimage has been released today and is available as a free update for existing customers. :ymparty: PlayblastVR V1.4 Changes: PanoView support for GoPro VR Player, and QuickTime Player PanoView updated Amateras and Kolor Eyes executable paths Automatic XSI Project “Render_Pic...
by AndrewHazelden
14 Nov 2015, 16:17
Forum: Announcements
Topic: PlayblastVR Renderer for Softimage Released
Replies: 11
Views: 3434

PlayblastVR Renderer for Softimage Released

http://www.andrewhazelden.com/projects/playblastvr/press/playblastvr-for-softimage-v1-press-720px.png Dover Studios co-founder Andrew Hazelden has released PlayblastVR for Softimage. PlayblastVR is a new renderer for Softimage that creates hardware rendered panoramic 360 degree images using OpenGL....
by AndrewHazelden
15 Oct 2014, 19:26
Forum: Announcements
Topic: LatLong Stereo Rendering in Softimage
Replies: 4
Views: 2126

Re: LatLong Stereo Rendering in Softimage

The Domemaster3D software supports fulldome and LatLong 2D and stereo (3D) rendering.
by AndrewHazelden
15 Oct 2014, 14:39
Forum: Announcements
Topic: LatLong Stereo Rendering in Softimage
Replies: 4
Views: 2126

LatLong Stereo Rendering in Softimage

http://www.andrewhazelden.com/projects/domemaster3D/wiki/latlong_stereo/softimage_latlong_stereo.png The latest alpha build of the Domemaster3D v1.6 shader for Softimage ( and Maya/3DS Max too) has added a new LatLong_Stereo shader feature that allows you to render spherical stereoscopic images usi...
by AndrewHazelden
15 Sep 2014, 20:39
Forum: Programming
Topic: Softimage SPDL Syntax Highlighter Released
Replies: 0
Views: 1824

Softimage SPDL Syntax Highlighter Released

Hi. I wanted to mention that I released a new Softimage SPDL syntax highlighter for Notepad++, TextWrangler, and BBEdit. The new modules make it easier for a VFX artist or technical director to edit an SPDL document with an external text editor, and this can speed up your development process. You ca...
by AndrewHazelden
18 May 2014, 14:46
Forum: Rendering
Topic: Weight Maps Rendered as a Screen Space Texture?
Replies: 2
Views: 1667

Re: Weight Maps Rendered as a Screen Space Texture?

Hi. I thought I would post a follow-up and share my solution to rendering weight maps in screen space using the "Create SSS Lightmap" tool along with a "Color_Sampler" node. This post could be useful to anyone who wants to save Softimage weightmap data to a file texture. http://w...
by AndrewHazelden
06 Mar 2014, 16:53
Forum: Rendering
Topic: Weight Maps Rendered as a Screen Space Texture?
Replies: 2
Views: 1667

Weight Maps Rendered as a Screen Space Texture?

Hi. I'm working on a Softimage based angular fisheye rendering tool called the Domemaster3D shader . I'm trying to develop a technique to apply a painted weight map as a screen space texture map. This would allow an artist to use the paint tools to sculpt a "camera separation map" that wou...
by AndrewHazelden
04 Mar 2014, 17:25
Forum: Programming
Topic: Closing floating Windows after a running a script-Python
Replies: 4
Views: 1450

Re: Closing floating Windows after a running a script-Python

Hi Max. Here is a python script example that will close a specific window: # Python Script - Close the Expression Editor window def closeExprWindow(): # Window States siNormal = 0 siClosed = 1 siMinimized = 2 # Target Window Name targetWindowName = "Expression Editor" # Get the active wind...
by AndrewHazelden
04 Mar 2014, 14:59
Forum: Rendering
Topic: how to render a 360° panorama
Replies: 16
Views: 3808

Re: how to render a 360° panorama

Hi. I wanted to mention that I have updated and repackaged a version of the LatLong panoramic shader for Softimage. I've created a new custom toolbar that makes it easier to use the latlong shader with a 1 click button. This new LatLong version is distributed as part of the Domemaster3D shader tool ...