Search found 281 matches

by grahamef
24 Jul 2014, 18:58
Forum: Maya
Topic: Please "fix" Maya docs
Replies: 2
Views: 1020

Re: Please "fix" Maya docs

Hi Hirazi, As you know, I used to work on the Softimage docs. I'm now working on certain areas of the Maya docs (Bifröst and colour management, to be exact). As I started learning Maya, I ran into many of the same issues as you. In fact I still do, when first approaching unfamiliar areas of Maya. Th...
by grahamef
12 May 2014, 18:47
Forum: ICE
Topic: Clone Polygon Mesh materials?
Replies: 9
Views: 2138

Re: Clone Polygon Mesh materials?

You can read cls.clustername.IsElem on the source and use that to set a custom Boolean attribute. You can then use this attribute in place of a cluster by checking whether it is 0 or 1. For setting materials, it's a bit more complicated. You need to add each material in use to the Materials array, a...
by grahamef
30 Apr 2014, 16:26
Forum: ICE
Topic: Disconnect edges only certain degree(s) orientation?
Replies: 7
Views: 1833

Re: Disconnect edges only certain degree(s) orientation?

I still have a question, why i have to build an array from set after the select in array? That step might not be necessary if the Disconnect Component node also accepts a set of arrays per point, in addition to a set of integers or a singleton array. As I said, I didn't try it myself. Anyway, good ...
by grahamef
28 Apr 2014, 20:23
Forum: ICE
Topic: Disconnect edges only certain degree(s) orientation?
Replies: 7
Views: 1833

Re: Disconnect edges only certain degree(s) orientation?

I haven't tested this but it should work (or at least give you a starting point). 1. Get self.PointLocations 2. Plug Value into the Source of another Get Data, and get PointNeighbors. You should have an array of locations per point. 3. Plug that into yet another Get Data, and get PointPosition. You ...
by grahamef
25 Mar 2014, 19:22
Forum: Migration
Topic: This is my personal migration software ;)
Replies: 27
Views: 7046

Re: This is my personal migration software ;)

grendizer wrote:would be nice to change the splash screen too. Bring back hoody!!!!!!!!!!!!!!!
http://knowledge.autodesk.com/support/s ... creen.html
by grahamef
11 Feb 2014, 19:29
Forum: ICE
Topic: Access to connected Vertices (Solved)
Replies: 17
Views: 2795

Re: Access to connected Vertices

So if I get it correctly, it is showing the location in the vertex array (X1,Y1,Z1,X7,Y7,Z7 ...), not the position is 3D space. Correct? No. What I mean is that when you display locations as numeric, it's not showing you the raw location data (which are actually triangle IDs + barycentric coordinat...
by grahamef
11 Feb 2014, 18:48
Forum: ICE
Topic: Access to connected Vertices (Solved)
Replies: 17
Views: 2795

Re: Access to connected Vertices

Just a point of precision...

PointNeighbors gives an array of locations, which can be shown as XYZ positions if you display them numerically. However, they are indeed locations, not positions, and you can use them to look up data like VertexIndex.
by grahamef
11 Feb 2014, 17:06
Forum: ICE
Topic: Access to connected Vertices (Solved)
Replies: 17
Views: 2795

Re: Access to connected Vertices

You can exploit the fact that while a vertex can have any number of edges, every edge has exactly two vertices. Get EdgeToVertices (arrays of size 2 per edge), select the 0th element (integer per edge), and plug into Build Array from Set (array of integers per object) to save as a custom attribute. ...
by grahamef
03 Feb 2014, 18:39
Forum: ICE
Topic: Can I get a little help understanding ICE states?
Replies: 13
Views: 2752

Re: Can I get a little help understanding ICE states?

Size is a single value (e.g. radius of a sphere, length of a cube, etc.) but Scale lets you multiply that non-uniformly with separate XYZ values.
by grahamef
21 Jan 2014, 00:16
Forum: ICE
Topic: Matrices and tidiness in compounds' PPG.
Replies: 9
Views: 2346

Re: Matrices and tidiness in compounds' PPG.

So there's Multiply 3D Vector by Matrix and usually works fine for getting world space point positions calculations but I found myself trying to get all sorts of operations that only required a portion or actually "Divide 3D Vector by Matrix", but didn't find it (Strangely there's only di...
by grahamef
17 Dec 2013, 19:51
Forum: ICE
Topic: 4k Monitors and ICE
Replies: 3
Views: 1076

Re: 4k Monitors and ICE

Go to Preferences > Display > General. Enter a font name under Font (unfortunately you'll need to type in the name of an installed font -- there's no drop-down list) and then you'll be able to set a Font Size. But to avoid seeing a field of green, I fond it's better to set a %age to display in the A...
by grahamef
06 Dec 2013, 19:46
Forum: Materials & Shaders
Topic: baking camera projection to mesh
Replies: 2
Views: 1138

Re: baking camera projection to mesh

Select the texture projection and click Freeze.
by grahamef
28 Nov 2013, 18:22
Forum: Rigging & Face Robot
Topic: null slide on curve
Replies: 10
Views: 2225

Re: null slide on curve

You can actually constrain a null to a curve using the factory Constrain to Closest Surface compound. Just select the null and choose ICE > Kinematics > Constrain > to Closest Surface then pick the curve. After that you can use a regular constraint to constrain the effector to the null.
by grahamef
27 Nov 2013, 20:36
Forum: ICE
Topic: ICE Modeling Problem: Merging Material ID's
Replies: 5
Views: 1799

Re: ICE Modeling Problem: Merging Material ID's

This topic should explain it:

http://download.autodesk.com/global/doc ... 33E396.htm

It sounds to me like you are using regular (non-ICE) material assignments. You need to convert those to ICE-based material assignments.
by grahamef
27 Nov 2013, 19:27
Forum: ICE
Topic: ICE Modeling Problem: Merging Material ID's
Replies: 5
Views: 1799

Re: ICE Modeling Problem: Merging Material ID's

The Materials attribute is an array of text strings that tells the renderer which materials to use for which MaterialID. Now if you're going to merge MaterialIDs then the Materials array must be the same, otherwise MaterialID=1 might be, e.g., blue on one object and green on the other. In your case,...
by grahamef
21 Nov 2013, 18:23
Forum: Modeling
Topic: Polygonal object dimensions
Replies: 10
Views: 2126

Re: Polygonal object dimensions

Speaking of which, I know how to get the circumference of a circle, is there any tool that can show the numeric circumference of the circle though some time of measurement tool ? I've tried kcsRuler I seem to fight with the tool to a degree to get it to give me a nice visual feedback, maybe somethi...