Search found 29 matches
- 24 Apr 2021, 19:38
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 431878
Re: Cycles for Softimage
That's great. Thank you.
- 23 Apr 2021, 21:19
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 431878
Re: Cycles for Softimage
Hi
Thank you for this awesome plugin. I really appreciate.
I have a question, can this take particle scale attribute? It works for particle's size but seems don't work for scale?
Thank you
Thank you for this awesome plugin. I really appreciate.
I have a question, can this take particle scale attribute? It works for particle's size but seems don't work for scale?
Thank you
Re: Fusion 8
how about this one?
- 09 Jun 2014, 03:39
- Forum: Announcements
- Topic: GEAR_mc
- Replies: 37
- Views: 12947
Re: GEAR_mc
Sorry, what I mean is this, see the picture. gearPop.gif And yes, I do encountered sometimes when it renders, the legs flip. The way I solve it is just open the file and render it instead of send to render farm. Because I don't want to have a lot of files each time and since it stay good in viewport...
- 07 Jun 2014, 06:54
- Forum: Announcements
- Topic: GEAR_mc
- Replies: 37
- Views: 12947
Re: GEAR_mc
Hi, there.
I don't know if anyone has the same problem, but when I use this, sometimes arms and legs flip or pop.
Does anyone know how to prevent or fix this?
I don't know if anyone has the same problem, but when I use this, sometimes arms and legs flip or pop.
Does anyone know how to prevent or fix this?
- 06 Jun 2014, 08:11
- Forum: Scripts
- Topic: Key Pivot Tool
- Replies: 4
- Views: 8107
Re: Key Pivot Tool
Hi, this is a great tool. But why it applies to everything in the scene?
Can you help??
Can you help??
- 16 May 2014, 01:49
- Forum: ICE
- Topic: get particle position and assign to objects in order?
- Replies: 10
- Views: 2173
Re: get particle position and assign to objects in order?
The reason it crashes is because it has conflict with other plugin. After uninstall that, now everything goes fine.
Thank you
Thank you
- 15 May 2014, 15:25
- Forum: ICE
- Topic: get particle position and assign to objects in order?
- Replies: 10
- Views: 2173
Re: get particle position and assign to objects in order?
Hi, thank you.
But I do follow your method, and I do use a frozen source mesh, but it still crashes when I try to move particles.
But I do follow your method, and I do use a frozen source mesh, but it still crashes when I try to move particles.
- 14 May 2014, 19:24
- Forum: ICE
- Topic: get particle position and assign to objects in order?
- Replies: 10
- Views: 2173
Re: get particle position and assign to objects in order?
Thank you NNois. Yes this is old-fashioned way, but still quite useful. And I've tried these Three ways: Guillaume Laforge's polygon islands transformation using ICE, Julian Johnson's jj_Island_Indexer addon and Motion Tools' Create Instances from Islands. I have 2000+ pieces, and they all work. But...
- 11 May 2014, 01:23
- Forum: ICE
- Topic: get particle position and assign to objects in order?
- Replies: 10
- Views: 2173
Re: get particle position and assign to objects in order?
Cool, thank you~~
- 10 May 2014, 20:38
- Forum: ICE
- Topic: get particle position and assign to objects in order?
- Replies: 10
- Views: 2173
Re: get particle position and assign to objects in order?
Thank you, I tried this, and it is awesome. but his pages are gone...
https://vimeo.com/groups/203857/videos/10308761
https://vimeo.com/groups/203857/videos/10308761
- 09 May 2014, 21:52
- Forum: ICE
- Topic: get particle position and assign to objects in order?
- Replies: 10
- Views: 2173
get particle position and assign to objects in order?
Hi there, Is it possible to read each particle position and assign to objects in order? The thing I'm trying to do is I crack an object to some pieces, then create a point cloud has same numbers and same position as those pieces . And then instance those pieces in order. That I can use some ice way ...
- 21 Mar 2014, 14:44
- Forum: Programming
- Topic: How can I use python in scripted operator?
- Replies: 2
- Views: 1259
Re: How can I use python in scripted operator?
That's why i ask...anyway, good to know that.
Thank you very much.
Thank you very much.
- 21 Mar 2014, 14:17
- Forum: Programming
- Topic: How can I use python in scripted operator?
- Replies: 2
- Views: 1259
How can I use python in scripted operator?
Hi there, When I try to set scripted operator, i got this error message, can anyone help? # ERROR : expected an indented block - [line 2 in update code] # ERROR : 2190 - The scripted operator connected to null.kine.local produced a runtime error during its evaluation and will no longer be evaluated. #
- 13 Jun 2013, 18:11
- Forum: Rendering
- Topic: Arnold matte shadow pass??
- Replies: 9
- Views: 5225
Re: Arnold matte shadow pass??
Illumination/shadow?
- 13 Jun 2013, 17:51
- Forum: General & Troubleshooting
- Topic: move objects form one file to another without import/export?
- Replies: 2
- Views: 673
Re: move objects form one file to another without import/export?
thank you
but i cannot copy render tree from one opening file to another.
for objects, i do find some way, which is using "GoSoftLite Export/Import", but it will merge all meshes as an one piece...
but i cannot copy render tree from one opening file to another.
for objects, i do find some way, which is using "GoSoftLite Export/Import", but it will merge all meshes as an one piece...