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Search found 150 matches

by AceMastermind
10 Sep 2017, 03:32
Forum: Plugins
Topic: File type that preserves almost everything...
Replies: 10
Views: 114

Re: File type that preserves almost everything...

Yes I believe it is possible through binary comparisons using a hex editor, a basic sample *.scn and *.exp file from the same version would be the ideal starting point for research.
by AceMastermind
07 Sep 2017, 16:42
Forum: Announcements
Topic: Update to phpBB 3.2.1
Replies: 68
Views: 1347

Re: Update to phpBB 3.2.1

I really like the color scheme and icons used here, its easy on the eyes and it all just works together nicely and is a great tribute to Softimage XSI! :-bd ^:)^
by AceMastermind
06 Sep 2017, 14:01
Forum: Plugins
Topic: File type that preserves almost everything...
Replies: 10
Views: 114

Re: File type that preserves almost everything...

Reverse Engineering ? Yes, I am referring to how data is stored in the *.exp format, which like I said is just Mod Tool's version of the *.scn format that every version of Softimage XSI is capable of saving to. :) The two are nearly identical and they both are just archives containing saved scene d...
by AceMastermind
05 Sep 2017, 16:11
Forum: Plugins
Topic: File type that preserves almost everything...
Replies: 10
Views: 114

Re: File type that preserves almost everything...

I have used Modtool 7.5 with SI 2015, directly with *.scn files. Those files were tagged with a student/mod use warning popup into 2015, but exporting models from that scene as *.emdl got rid of that tocken on the scene. Everything kept. Mod Tool 7.5 can neither export or save as *.scn or *.emdl, o...
by AceMastermind
05 Sep 2017, 10:11
Forum: Plugins
Topic: File type that preserves almost everything...
Replies: 10
Views: 114

Re: File type that preserves almost everything...

I need constraints and curves if possible. I'm starting to think it's not possible without the EMDL exporter. You'll probably have to reverse engineer the *.exp format that Mod Tool saves scenes as and maybe make a conversion tool or plugin to support it in Softimage 2015. The *.exp format is nearl...
by AceMastermind
28 Aug 2017, 04:04
Forum: Open Discussion
Topic: Any recommended sites for selling industrial design?
Replies: 5
Views: 188

Re: Any recommended sites for selling industrial design?

I don't know about the guarantee of no infringement on your design but you could try here:
https://www.etsy.com
by AceMastermind
22 Aug 2017, 01:37
Forum: Open Discussion
Topic: The State of DCC's
Replies: 2
Views: 256

Re: The State of DCC's

sentry66 wrote:...
The industry had its chance to use arguably the best 3D app on the market - XSI, and they didn't. So now everyone is left with with the others
...
=((
by AceMastermind
10 Aug 2017, 12:20
Forum: Scripts
Topic: mGridUV
Replies: 16
Views: 486

Re: mGridUV

I don't think I will release a tutorial because, well, 1. My knowledge of the SDK isn't that good. I only know the parts I'm interested in . 2. Softimage is EOL :( 1. which probably covers 99% of what people would need to know in order to make cool stuff like you. :-bd 2. EOL but not dead or broken...
by AceMastermind
05 Jul 2017, 04:40
Forum: News
Topic: Pluralsight retiring Digital-Tutors library on July 31
Replies: 1
Views: 210

Pluralsight retiring Digital-Tutors library on July 31

I was just browsing the web and decided to see what was going on at Pluralsight and saw this big red banner at the top of the page that states this: On July 31st, 2017 the Digital-Tutors library will be retired along with Digital-Tutors concurrent licensing. Effective August 1, 2017 any active group...
by AceMastermind
04 Feb 2017, 19:57
Forum: Rigging & Face Robot
Topic: Finger curl using scripted operators.
Replies: 11
Views: 803

Re: Finger curl using scripted operators.

minilogoguy18 wrote:Yeah, I've got the custom parameter set made with all the sliders named after each bone but translating that into the motion is what I can't seem to figure out.
sideshowbob's 2 part video shows how to set up custom parameters to use sliders for animating.
https://vimeo.com/6183375
by AceMastermind
25 Jan 2017, 11:47
Forum: Rigging & Face Robot
Topic: Creating synoptic view in HTML editor?
Replies: 12
Views: 679

Re: Creating synoptic view in HTML editor?

minilogoguy18 wrote:AceMastermind, any response?
No, not yet, the message is still in the "Outbox". I'm not sure he will even respond being his last visit to this site was August 8th, 2014. :-??
by AceMastermind
23 Jan 2017, 11:51
Forum: Rigging & Face Robot
Topic: Creating synoptic view in HTML editor?
Replies: 12
Views: 679

Re: Creating synoptic view in HTML editor?

minilogoguy18 wrote:I once stumbled upon a video that went over this but I think that video was made private on youtube.
Was it the one here?
http://www.si-community.com/community/v ... 598#p30598

I sent him a PM to see if there is a chance to restore it.
by AceMastermind
23 Jan 2017, 11:36
Forum: Open Discussion
Topic: Status of monophyl and other Softimage blogs
Replies: 20
Views: 6815

Re: Status of monophyl and other Softimage blogs

grahamdclark.com site is gone :( http://web.archive.org/web/20150926125839/http://www.grahamdclark.com/Studentresources/links/generallinks/downloads.htm xsifiles.com is gone too. http://web.archive.org/web/20120415120613/http://www.xsifiles.com/ EDIT Creativecrash (formerly Highend3D) is now named H...
by AceMastermind
11 Oct 2016, 20:17
Forum: Open Discussion
Topic: cool unique everyday polymodeling tools in all packages
Replies: 29
Views: 1748

Re: cool unique everyday polymodeling tools in all packages

I've always liked the "Intrude" tool in Wings 3D to punch a hole through some selected faces in the geometry and create a shell, it feels intuitive and the result looks accurate. I've also had better experiences unifying normals in Blender than anything else by using the "Recalculate Outside" tool. :)
by AceMastermind
05 Oct 2016, 00:20
Forum: Materials & Shaders
Topic: Change how RGB values are displayed?
Replies: 2
Views: 468

Re: Change how RGB values are displayed?

Ah that's a shame, yeah I knew about the color box method, I was just hoping there was a way to avoid the extra steps, thanks. :(
normalizecolor.png