Search found 41 matches

by KLONOA WORKS
25 Nov 2014, 10:14
Forum: Modeling
Topic: Viewport Problem
Replies: 3
Views: 1665

Re: Viewport Problem

FXDude wrote:Are you referring to, or if not, have you tried the HQV? Also, which ver are you using?
I tried but the HQ slow and the result is bad am using 2015.
by KLONOA WORKS
24 Nov 2014, 02:34
Forum: Modeling
Topic: Viewport Problem
Replies: 3
Views: 1665

Viewport Problem

Hi, my only problem is the viewport :-\ is there a plug in or easy way to see objects and support everything like AO alpha Normal etc... I want to see how it looks most my work will be for games. in 3ds max the view port realistic is really nice and I can view everything so it will give me idea how ...
by KLONOA WORKS
19 Jul 2014, 15:22
Forum: Materials & Shaders
Topic: Transparent problem
Replies: 1
Views: 1411

Transparent problem

hi,

I am using 1 matrial for palnts with alpha channel for transparent the problem is if I put the ground and the grass or flowers it disappear from viewport it only show when I do render.
is there a way to fix this problem ?

Image
by KLONOA WORKS
11 Jun 2014, 15:28
Forum: Materials & Shaders
Topic: Blending Texture
Replies: 1
Views: 1484

Blending Texture

Hi, I read about Vertex color and with that u can blend between 2 UV.

Image


http://www.polycount.com/forum/showthread.php?t=135730

http://www.hourences.com/tutorials-vtx-blending/

so How I use that method in softimage I am kind confuse. anyone explain to me :)

thanks
by KLONOA WORKS
16 Apr 2014, 04:27
Forum: Materials & Shaders
Topic: Normal map doesn't work with wrap UV
Replies: 3
Views: 1544

Re: Normal map doesn't work with wrap UV

rpmaguire wrote:Could be the texture repeats settings in the normal map properties
I tried but doesn't work. :-\
by KLONOA WORKS
15 Apr 2014, 18:50
Forum: Materials & Shaders
Topic: Normal map doesn't work with wrap UV
Replies: 3
Views: 1544

Normal map doesn't work with wrap UV

hi guys,

I don't know what is missing, but the normal map doesn't work with wrapUV as in image show :

Image

so any help :)
by KLONOA WORKS
08 Mar 2014, 15:32
Forum: News
Topic: AD: new SI licensing plans!!!
Replies: 34
Views: 11344

Re: AD: new SI licensing plans!!!

what about the new users can they purchase softimage ?

:-o the thing that make me crazy they said at end of march I cant purchase softimage is that the shipment,
and I can purchase the download version ?
by KLONOA WORKS
05 Mar 2014, 15:21
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 99891

Re: Autodesk retires Softimage

If you dont upgrade ur subscription to maya/max, then you can still use softimage for rigging/animate and maybe add modo/houdini if you need. I just cant understand the slap in the face AD gave to customers deciding to force you to switch to maya or max. They could have kept SI alive lowering the y...
by KLONOA WORKS
05 Mar 2014, 08:47
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 99891

Re: Autodesk retires Softimage

Pancho wrote:Have you read ANY of the current threads???
March 28, 2014, Softimage will no longer be available for sale to new customers

:(
yup just want to see if I was dreaming. What should I do?,at least let them buy it.
by KLONOA WORKS
05 Mar 2014, 08:37
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 99891

Re: Autodesk retires Softimage

wait? I cant even buy softimage in the future ?
I am student and I was planing to get it after I graduate. !!!

is it true ?
by KLONOA WORKS
04 Mar 2014, 15:34
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 99891

Re: Autodesk retires Softimage

vektrex wrote:Or we would put money together (or fund raise) to buy softimage and free it from the software corporations greed.
It would be OPEN SOURCE SOFTIMAGE FROM THE PEOPLE FOR THE PEOPLE!! :))
I really wish that .
I really hope someone take it from the stupid AD.

and I am ready if this plan happen .
by KLONOA WORKS
04 Mar 2014, 13:06
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 99891

Re: Autodesk retires Softimage

What the fuck ... r u serious ???? . I am learning softimage for a long time . And always my friends ask me why u use it . Because its friendly and all tools feel near to you etc... No man this is shit .. screw u autodesk. Screw u ... I will go to use anthoer softwere I will never use any proudct fr...
by KLONOA WORKS
27 Feb 2014, 16:07
Forum: Announcements
Topic: Thanks to everyone who ever worked on Softimage
Replies: 10
Views: 3148

Re: Thanks to everyone who ever worked on Softimage

is there something bad happen ?
by KLONOA WORKS
14 Dec 2013, 06:39
Forum: Modeling
Topic: Boxy retopology best practices?
Replies: 6
Views: 1908

Re: Boxy retopology best practices?




for topology I follow this video :) its about shrink wrap. hopefully this is what you need.
by KLONOA WORKS
07 Dec 2013, 14:12
Forum: Modeling
Topic: UV Unwrapping
Replies: 20
Views: 4121

Re: UV Unwrapping

The addon gaboraa has posted works only in 2012 and later I think, and it needs you to specify manually your UV if it's name isn't the default Texture_Coordinates_AUTO. Open your context menu in your 3D View port, and look for "Apply Swimming Texture". If you want a non ICE, very slow, bu...
by KLONOA WORKS
02 Dec 2013, 06:42
Forum: Modeling
Topic: UV Unwrapping
Replies: 20
Views: 4121

Re: UV Unwrapping

mmm is there away without plugin :-\

I saw this video

http://www.youtube.com/watch?v=ZcHPY9YidmI

I do the same but not working, is there something missing :|