Search found 59 matches

by tarkovsky
09 Oct 2020, 20:45
Forum: General & Troubleshooting
Topic: Windows 10 Professional or Home???
Replies: 10
Views: 5228

Re: Windows 10 Professional or Home???

I think by far, the worst issue about Home is, that you risk your computer rebooting and updating in the middle of a render. Even though its not simple, you can (almost) turn automatic updates off on pro.
by tarkovsky
02 Sep 2020, 12:47
Forum: ICE
Topic: extrude polygons based on texture map
Replies: 4
Views: 6310

Re: extrude polygons based on texture map

Thank you very much for your effort! I only need to extrude the polygons in a "non-smooth" way, but I basically don't know how to convert the weights into clusters/arrays of polygons for the extrude topo node. https://www.dropbox.com/s/8zix95xmmvgj94z/earth_weights.JPG?dl=1 I'm not sure ho...
by tarkovsky
26 Aug 2020, 21:47
Forum: ICE
Topic: extrude polygons based on texture map
Replies: 4
Views: 6310

extrude polygons based on texture map

Hi all. I'm trying to extrude polygons depending on texture map color. I have a black and white texture map, and want to extrude all the "black polygons", but I'm a bit at loss. Here is what I have so far... https://www.dropbox.com/s/e45ydqqabe0ojho/extrude.JPG?dl=1 Result should be someth...
by tarkovsky
15 Aug 2019, 19:21
Forum: ICE
Topic: Little planet / unfold sphere
Replies: 1
Views: 5905

Little planet / unfold sphere

Hi all. Maybe not ICE specific, but here goes: I'm doing a "little planet" stereographic projection illustration - like these (but all cg of course): https://www.google.com/search?q=little+planet&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjpjZ6DsIXkAhUDpIsKHSGODswQ_AUIESgB&bi...
by tarkovsky
23 Aug 2018, 08:38
Forum: ICE
Topic: particles age
Replies: 8
Views: 2020

Re: particles age

I haven't seen your scene, but what about a condition: IF pointposition > Y=0.02 THEN delete particle after 3 seconds?
by tarkovsky
02 Jul 2018, 14:05
Forum: Open Discussion
Topic: Building a map
Replies: 1
Views: 423

Re: Building a map

Not a 2 sec solution, but Rhino + Grasshopper would be a good option. And they have a long functional trial.
by tarkovsky
19 Feb 2018, 14:20
Forum: Materials & Shaders
Topic: Polygon colours from gradient
Replies: 6
Views: 3877

Re: Polygon colours from gradient

Got it! Thx! :-bd

Always struggling with context stuff!
by tarkovsky
19 Feb 2018, 10:40
Forum: Materials & Shaders
Topic: Polygon colours from gradient
Replies: 6
Views: 3877

Re: Polygon colours from gradient

Hello again.
Suggestion works great - thanks again, but I'm not sure how to do the gradient in ICE?

Image

t
by tarkovsky
07 Feb 2018, 15:38
Forum: Materials & Shaders
Topic: Polygon colours from gradient
Replies: 6
Views: 3877

Re: Polygon colours from gradient

Thanks for the pointer rray - I'll give it a go :)!
by tarkovsky
06 Feb 2018, 11:04
Forum: Materials & Shaders
Topic: Polygon colours from gradient
Replies: 6
Views: 3877

Polygon colours from gradient

Hi all. How can I color whole polygons from a gradient shader? I have a map, where I want the color/texture to look more "polygonized" (according to geometry). Ideally color would be sampled at PolygonRefFrame and applied to whole polygon. ICE? Vertext color on disconnected polys (no exper...
by tarkovsky
13 Feb 2017, 18:09
Forum: Houdini
Topic: Mesh blend
Replies: 7
Views: 4168

Re: Mesh blend

Thank you guys Very cool! Would two or more fillets be able to "meet"? t No. For now it is able to detect multiple intersections, thing in pic is composed from two meshes. *Might* (perhaps with a small adaptation) be possible to do fillet across previous fillet in next step, once result i...
by tarkovsky
12 Feb 2017, 22:22
Forum: Houdini
Topic: Mesh blend
Replies: 7
Views: 4168

Re: Mesh blend

Very cool! Would two or more fillets be able to "meet"?

t
by tarkovsky
01 Dec 2016, 10:50
Forum: General & Troubleshooting
Topic: Vieport Camera Distortion Problem
Replies: 12
Views: 2071

Re: Vieport Camera Distortion Problem

Check camera clipping plane?
by tarkovsky
04 Nov 2016, 21:23
Forum: ICE
Topic: Delete poly islands or by cluster
Replies: 2
Views: 898

Re: Delete poly islands or by cluster

Check out this:

http://www.si-community.com/community/v ... 770#p15770

Especially 5th post. I have used that for something similar.

t
by tarkovsky
02 Nov 2016, 15:20
Forum: Modeling
Topic: Convert Instance to model / geometry
Replies: 4
Views: 895

Re: Convert Instance to model / geometry

below script seems to work for me si = Application sel = si.Selection count = si.Selection.Count selection = [sel[i] for i in range(count) if str(si.ClassName(sel[i])) == 'Model' and sel[i].ModelKind == 2] for i in selection: d = si.Duplicate("B:"+str(i.InstanceMaster)) si.MatchTransform(...