Hi,
Reading here every weeks ;-) But never touch XSI from 2015, I'm in Houdini far ALL type of work, it's super fluid for everything, from UE realtime render jobs to VFX Arnold ones. I'm pleased to be on a not abandoned wagon and with happy and pleased customer, that change everything.
Search found 754 matches
- 13 Apr 2022, 16:58
- Forum: Open Discussion
- Topic: Nice to be using Softimage again. But where is everyone now?
- Replies: 38
- Views: 76557
- 31 Aug 2021, 17:54
- Forum: News
- Topic: Silo is alive
- Replies: 3
- Views: 5077
Re: Silo is alive
you're right I meant Lightwave ;-)
At the time when LW was killed (devs gone... .. yup another DDC killed in my life) I tested many alternatives like this one Silo+Messiah Studio, good combo ;-)
Silo had this go straight feeling just like LW modeler
At the time when LW was killed (devs gone... .. yup another DDC killed in my life) I tested many alternatives like this one Silo+Messiah Studio, good combo ;-)
Silo had this go straight feeling just like LW modeler
- 21 Apr 2021, 08:52
- Forum: Open Discussion
- Topic: wParallax and Softmage
- Replies: 5
- Views: 4943
Re: wParallax and Softmage
if you write that in Soft I advice you comparing it with my UE code, here
https://blueprintue.com/blueprint/__qhbak7/
https://blueprintue.com/blueprint/__qhbak7/
- 20 Apr 2021, 12:26
- Forum: Open Discussion
- Topic: wParallax and Softmage
- Replies: 5
- Views: 4943
Re: wParallax and Softmage
Of course that's my shader tree, as you can see you just need to get the camera vector, and as far as I remember you can get that even in MR
- 19 Apr 2021, 22:45
- Forum: Open Discussion
- Topic: Make XSI remembered forever
- Replies: 2
- Views: 4034
Re: Make XSI remembered forever
Well, why not adding an Unreal section, blueprint Niagara and shader graph are directly inspired by XSI/ICE no ? Why not adding an Houdini section too ? After all it's the logic and beloved path for 90% of old ICE users... Wait, why not adding a section for blender nodes ? that's a true legit ICE ch...
- 19 Apr 2021, 22:35
- Forum: News
- Topic: Silo is alive
- Replies: 3
- Views: 5077
Silo is alive
Incredible, after so many years.
I always considered Silo as a LW Modeler Continuity (we always tought modo was it but that was not the case)
I always considered Silo as a LW Modeler Continuity (we always tought modo was it but that was not the case)
- 19 Apr 2021, 22:27
- Forum: Open Discussion
- Topic: wParallax and Softmage
- Replies: 5
- Views: 4943
Re: wParallax and Softmage
The maths behind that are actually very simple, I've sucessfully translated it to UE4 (you can find the math in multiple place on the web)
I assume you can do it in XSI if you can get the camera data in the shadertree
I assume you can do it in XSI if you can get the camera data in the shadertree
- 14 Jan 2021, 01:13
- Forum: Open Discussion
- Topic: "Alt + drag on the timeline" is exclusive ?
- Replies: 2
- Views: 3497
Re: "Alt + drag on the timeline" is exclusive ?
I don't saw that... but while it's cool it's useless I think
- 18 Nov 2020, 10:40
- Forum: Cooperation & Jobs
- Topic: Need a plugin developed
- Replies: 15
- Views: 6636
Re: Need a plugin developed
Hey,
Let's face it... this tool is so easy to built in Houdini, deforming by points, or uv or whatever.
Anyways... isn't just a deform by point built in softimage ?
Let's face it... this tool is so easy to built in Houdini, deforming by points, or uv or whatever.
Anyways... isn't just a deform by point built in softimage ?
- 04 Nov 2020, 11:02
- Forum: News
- Topic: Houdini 18.5 sneak peek
- Replies: 7
- Views: 7267
Re: Houdini 18.5 sneak peek
For those not already convinced here it is ICE style kinematics pumped at the next level !!
- 14 Oct 2020, 11:20
- Forum: General & Troubleshooting
- Topic: Windows 10 Professional or Home???
- Replies: 10
- Views: 6013
Re: Windows 10 Professional or Home???
In personally always use LTSC versions, no updates and more important no upgrades !
- 08 Oct 2020, 09:36
- Forum: General & Troubleshooting
- Topic: Windows 10 Professional or Home???
- Replies: 10
- Views: 6013
Re: Windows 10 Professional or Home???
home version is networking limited go for pro
- 08 Oct 2020, 09:28
- Forum: News
- Topic: Houdini 18.5 sneak peek
- Replies: 7
- Views: 7267
Re: Houdini 18.5 sneak peek
Awesome software but 10 years to learn it ;) That's not true, our team nailed it in some month for replacing XSI, Jordy Bares does some fucking great job to ease it. Just use the same renderer you used to, it's the same thing ! One the other side, "FX" side of houdini wasn't in XSI, true ...
- 31 Aug 2020, 10:34
- Forum: ICE
- Topic: Ice Performance in 2014 SP2 approx 20% better than 2015 SP2
- Replies: 11
- Views: 10266
Re: Ice Performance in 2014 SP2 approx 20% better than 2015 SP2
Humm, look at the new attribute editor in 2015.
Possibly you're exporting too much of them, there was a big change on that side.
Personally I never see that performance drop and the 2015 update was a very cool one on the ICE side of things
Possibly you're exporting too much of them, there was a big change on that side.
Personally I never see that performance drop and the 2015 update was a very cool one on the ICE side of things
- 25 Jul 2020, 12:57
- Forum: News
- Topic: Nodes will arrive to Cinema 4D
- Replies: 13
- Views: 10203
Re: Nodes will arrive to Cinema 4D
for shader building maybe but for the rest it must be top bottom just like a shematic view, always top bottom, we can't shift your mind like that when switching between obj and geometry ;-)opoppopopp wrote: ↑24 Jul 2020, 20:43 due to the more often wide screen monitor, I consider horizontal node layout is more ideal.
- 23 Jul 2020, 16:00
- Forum: News
- Topic: Nodes will arrive to Cinema 4D
- Replies: 13
- Views: 10203
Re: Nodes will arrive to Cinema 4D
duhh, left to right seriously ? ... too late I'm now used to top to bottom node building of Houdini