Search found 205 matches

by mirkoj
02 Apr 2021, 06:11
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

Hey, still around and kicking! Sold all those old gen GPU, upgrading farm to latest series, however, is possible with current mining situation.. those bastards! :) With all SI situation, I'm not checking these posts much as obvious but can always get me through contact on www.gpuoven.com Happy rende...
by mirkoj
08 Dec 2019, 12:42
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

Hi, I was just checking around with a bit of nostalgy and run into this post, haven't been here in a while. Well just to let you know that farm is still working, now there are 10nodes / 40 GPUs, mix of 1070 and 1080ti. If anyone need a bit of help, free ofc, feel free to ask, farm is idling from tim...
by mirkoj
22 Oct 2017, 11:18
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

actualy i do have houdini fully suported as well :) feel free to corect them :) im looking to ad c4d as well but.. will se
by mirkoj
22 Oct 2017, 08:46
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

Here are banchmarks: 4x1080ti: 3min 6sec 4x1070: 4min 22sec It really depends from scene to scene, this is benchmark but in standard rendering difference can be much lower. Final point is that 1070 is great GPU with best perf/price ratio. If you scenes are fitting nicely in its VRAM then it doesn't ...
by mirkoj
21 Oct 2017, 07:07
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

And did a bit more upgrading, getting rid of oldest titans and updating to 1080ti. Hereis current setup: - Asus rampage V extreme, 5960X, 64GB RAM, 4x 1080ti - Asus rampage V extreme, 5930K, 64GB RAM, 4x 1070 - ASRock x99 ws, 5930K@, 64GB RAM, 4x Titan X Maxwell - Asus p9x79-e ws, 3930K. 64GB RAM, 4...
by mirkoj
16 Apr 2017, 11:56
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

And another update:

- MSI X99A XPower gaming ti, 6985K, 64GB RAM, 4x 1070
- MSI X99A XPower gaming ti, 6985K, 64GB RAM, 4x 1070

Two more render nodes added.

Happy rendering :)
by mirkoj
04 Apr 2017, 22:44
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

made a small upgrade to farm: - Asus rampage V extreme, 5960X, 64GB RAM, 4x TitanX - Asus rampage V extreme, 5930K, 64GB RAM, 4x 1070 - ASRock x99 ws, 5930K@, 64GB RAM, 4x 1070 - Asus p9x79-e ws, 3930K. 64GB RAM, 4x Titan Sold all older 970 and replaced with 1070 cards. Planing soon to add at least ...
by mirkoj
04 Feb 2017, 19:05
Forum: Open Discussion
Topic: now lets be serious
Replies: 5
Views: 1586

Re: now lets be serious

Well you just have to look on the shadows on the left.. :)
by mirkoj
14 Jan 2017, 21:55
Forum: Open Discussion
Topic: Animation and Rigging in Softimage after years
Replies: 50
Views: 6417

Re: Animation and Rigging in Softimage after years

War between Maya and Softimage was more marketing war not who got technology first war. If it was that SI would beat maya hands down. There are things even today that maya never got to grasp and you hve them for years in Softimage. Just for one example, blend shape system with creating dozens of dup...
by mirkoj
13 Jan 2017, 23:18
Forum: Open Discussion
Topic: Animation and Rigging in Softimage after years
Replies: 50
Views: 6417

Re: Animation and Rigging in Softimage after years

I had HUGE wall of text but decided that it can be summed to much shorter version so here it is. WHY would you suggest maya at all? It is ancient software full of crap built by Frankenstein method, buying out and plugging in misc pieces of software and usually implementing it poorly and not having p...
by mirkoj
13 Jan 2017, 21:39
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

Hahahah even test scenes no worries at all, Don't hesitate at all. As I mentioned, from time to time farm is sitting and better to use it to help out anyone that needs it. True, from time to time if someone does have nice big project they do donate a bit $ to cover some electricity and cold beer whi...
by mirkoj
13 Jan 2017, 00:38
Forum: Cooperation & Jobs
Topic: GPU rendering help offered
Replies: 19
Views: 16465

Re: GPU rendering help offered

Hello people, Just to add a bit of updates. It's bin a nice year in 2016. GPUOven is growing a bit, rendered ton of frames, unfortunately most of projects are under NDA so cannot really share most of them. But anyway glad to help with so many great projects, met a lot of new people and looking forwa...
by mirkoj
10 Aug 2016, 09:52
Forum: Open Discussion
Topic: Autodesk Perpetual+Maintenance Transfered to Sub???
Replies: 5
Views: 1574

Re: Autodesk Perpetual+Maintenance Transfered to Sub???

in legal stuff wording is everything.

if you sign contract that says: "I can kiss you whenever I want" and both parties agree and sign, and then one party changes that to: "I can kill you whenever I want"...
you see my point ;)
by mirkoj
13 Jun 2016, 08:04
Forum: Open Discussion
Topic: Question on HQ Viewport
Replies: 11
Views: 1952

Re: Question on HQ Viewport

point is that they already had killing SI in plan, it was time wasted on feature that wasn't possible to be implemented fully and properly to be usefull. it is slow and tied to mental ray as I'm aware of it. big majority moved from mental ray a while ago so with no support for other materials... any...
by mirkoj
12 Jun 2016, 18:48
Forum: Open Discussion
Topic: Question on HQ Viewport
Replies: 11
Views: 1952

Re: Question on HQ Viewport

honestly hq viewport is poorly done not much of use feature that looks more to be something that they made to fill in what;s new list while waiting to pull the plug completely on Softimage.
avoid...
by mirkoj
03 Apr 2016, 17:13
Forum: Announcements
Topic: GEAR_mc
Replies: 37
Views: 12439

Re: GEAR_mc

just one more questions maybe it is answered there but I missed...
do you remove "old" gear and install only gear_mc and in that case do rigs made with GEAR works fine with only GEAR_MC installed as well?
Thanks