Search found 619 matches

by origin
30 Mar 2014, 21:19
Forum: ICE
Topic: caached particles dont load...
Replies: 7
Views: 1671

Re: caached particles dont load...

I think there are some bugs in 2014... if you have different instance shapes, caches may go full retard.
by origin
30 Mar 2014, 10:24
Forum: Rendering
Topic: hardware components for effective Distributed rendering
Replies: 7
Views: 2126

Re: hardware components for effective Distributed rendering

you have crap renderslaves not..cables. Run a cinebench 3d benchmark on each one to see how much power you have against your i7...
by origin
28 Mar 2014, 14:00
Forum: News
Topic: Unreal Engine 4 is out!
Replies: 43
Views: 13098

Re: Unreal Engine 4 is out!

screenshot ;)
by origin
28 Mar 2014, 13:53
Forum: News
Topic: Unreal Engine 4 is out!
Replies: 43
Views: 13098

Re: Unreal Engine 4 is out!

Im on sub too. They added alot of free content to learn from and much more will be d/l for free. examples of full games, effects etc.
by origin
27 Mar 2014, 09:25
Forum: News
Topic: Unreal Engine 4 is out!
Replies: 43
Views: 13098

Re: Unreal Engine 4 is out!

You export stuff with FBX 2013, so everything should work...
by origin
25 Mar 2014, 23:26
Forum: ICE
Topic: caached particles dont load...
Replies: 7
Views: 1671

Re: caached particles dont load...

If you have icetree also in modeling stack, duplicate the pointcloud and apply cache to this pc (so modeling stack will stay and mixer op will be over it). Also caching with animate->plot is most reliable.
by origin
20 Mar 2014, 10:37
Forum: News
Topic: Unreal Engine 4 is out!
Replies: 43
Views: 13098

Unreal Engine 4 is out!

by origin
18 Mar 2014, 19:45
Forum: Open Discussion
Topic: No ICE for foreseeable future except in Houdini and...
Replies: 47
Views: 9836

Re: No ICE for foreseeable future except in Houdini and...

http://area.autodesk.com/3dsmax2015 another fail release. Switching to max is like abandoning Dead xsi for Walking Dead max. http://area.autodesk.com/maya2015 it seems they didnt have enough time to get full naiad integrated "“3ds Max is a great software if you are a single artist or are worki...
by origin
17 Mar 2014, 19:05
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 98076

Re: Autodesk retires Softimage

I suppose we should wait and see what version 1 of Bifrost can offer before completely ignoring Maya. I'm just not that hopeful :(( Haven't Autodesk normally posted up a few 'sneak peeks' of upcoming versions by now? Strange we've seen nothing yet! If you're interested in flip fluids there is alrea...
by origin
08 Mar 2014, 12:52
Forum: Migration
Topic: Houdini transition pdf by Jordi Bares
Replies: 22
Views: 4935

Re: Houdini transition pdf by Jordi Bares

Im pretty impressed by Houdini so far. As usual you need a day or two to get used to some things and relearn few shortcuts. Selection model is really weird. I barely scratched the houdini surface but first impression is that it isnt as visual as ICe, lots of expressions/attributes. and meshfusion an...
by origin
07 Mar 2014, 12:33
Forum: Open Discussion
Topic: Fighting the depression
Replies: 37
Views: 7888

Re: Fighting the depression

Keep your brain busy by learning new software, like Houdini Apprentice :)
by origin
05 Mar 2014, 22:36
Forum: Migration
Topic: softimage interaction mode?
Replies: 4
Views: 4526

Re: softimage interaction mode?

As im learning maya now I would love to have S key navigation. My fingers rests on ASD and thumb on spacebar, so S is more natural for me. If the nav key is the most used key ever, that means I need to either bend the thumb to unnatural position or move hand away from ASDQWE (time waste when using s...
by origin
05 Mar 2014, 17:09
Forum: Migration
Topic: pass manager
Replies: 7
Views: 1778

Re: pass manager

In max you have state sets. Its a scripted semi-retarded pass system. Very bugged (aka not production ready) and very limited, with awkard workflow The way it works (a design of true genius :ympray: ) -you click 'RECORD' red button -you change some things eg visibility, or apply different material t...
by origin
05 Mar 2014, 13:26
Forum: Migration
Topic: Strands?
Replies: 22
Views: 5500

Re: Strands?

Not in max.
by origin
04 Mar 2014, 13:17
Forum: News
Topic: Autodesk retires Softimage
Replies: 341
Views: 98076

Re: Autodesk retires Softimage

So they are giving maya free for sub users. THats good news aint it.
by origin
04 Mar 2014, 13:16
Forum: Open Discussion
Topic: Amazing Lightwave stuff
Replies: 2
Views: 1228

Re: Amazing Lightwave stuff

deformation around eye is all wrong :)