Search found 160 matches

by Manticor
06 Jul 2017, 23:01
Forum: News
Topic: Cycles for Softimage
Replies: 801
Views: 388038

Re: Cycles for Softimage

This is great but also all the other addons youve created too - open subdiv ,cycles etc .This is better than most Autodesk releases.

I think they should all be packaged up and called xsi 2017 :D

Do you have any plans for any future addons ?
by Manticor
31 Dec 2016, 10:36
Forum: Animation
Topic: Trying to import animation to XSI
Replies: 4
Views: 3732

Re: Trying to import animation to XSI

I found a dotxsi 3 exporter for max2017 maybe this might work better.

I don't have the link but you can find it if you search for this
3ds Max 2017 dotXSI 3.0 Exporter - JKHub
by Manticor
11 Nov 2016, 19:26
Forum: Rigging & Face Robot
Topic: Removing zero weight deformers from an envelope
Replies: 3
Views: 3401

Re: Removing zero weight deformers from an envelope

Ah great. Thanks ,that will come in handy
by Manticor
11 Nov 2016, 12:11
Forum: Rigging & Face Robot
Topic: Removing zero weight deformers from an envelope
Replies: 3
Views: 3401

Removing zero weight deformers from an envelope

Hi

Just wondered if someone knows if this is possible but is there a way to remove deformers from an envelope that have no effect on deformation ( weight = 0.0 )

Thanks

Kenny
by Manticor
13 Sep 2016, 13:52
Forum: Open Discussion
Topic: new Wiki for Softimage?
Replies: 20
Views: 3743

Re: new Wiki for Softimage?

I would be interested in this. A centralised location where all information / tutorials and plugin link could be accessed.
I'm willing to contribute towards costs, I'm sure other people would be aswell.
by Manticor
06 Sep 2016, 09:51
Forum: News
Topic: Intuos 3D (with ZBrushCore)
Replies: 25
Views: 4724

Re: Intuos 3D (with ZBrushCore)

There is an icon for something called paint on the screenshot of the interface.
My guess is that Zbrush 5 is going to be announced at the zbrush summit.
If this is a new paint system for zbrush this will probably affect Substance Painter / Mari etc.. sales in the future .
by Manticor
31 Aug 2016, 22:02
Forum: News
Topic: CGTOD down
Replies: 3
Views: 1180

Re: CGTOD down

Many thanks for the help guys .
by Manticor
31 Aug 2016, 09:53
Forum: News
Topic: CGTOD down
Replies: 3
Views: 1180

CGTOD down

Hi I purchased Technical Direction in XSI with Raphael Fraggapane from cgsocieties CGTOD tutorial site. Thing is , Ive just gone to the site to login and the site is down .Ive tried sending a mail to their support and that mail has bounced aswell Does anyone else who has bought this know if or where...
by Manticor
18 Aug 2016, 08:36
Forum: News
Topic: Softimage WIKI EOL...
Replies: 26
Views: 4496

Re: Softimage WIKI EOL...

That wiki has a lot of important scripting info on there .It would be a good idea to archive it and maybe put the zip on rray.de
by Manticor
06 Jul 2016, 07:08
Forum: Cooperation & Jobs
Topic: Calling All Softimagers
Replies: 30
Views: 11199

Re: Calling All Softimagers

done
by Manticor
23 Apr 2016, 08:10
Forum: News
Topic: 3rd Party rendering coming to Houdini Indie
Replies: 17
Views: 3402

Re: 3rd Party rendering coming to Houdini Indie

unlimited for stills aswell.... looks like Ive found my xsi replacement
by Manticor
18 Apr 2016, 16:13
Forum: News
Topic: Autodesk acquires Solid Angle
Replies: 63
Views: 13112

Re: Autodesk acquires Solid Angle

I feel sorry for Steven Blair ....
by Manticor
11 Feb 2016, 08:42
Forum: News
Topic: Redshift now has RenderMap baking
Replies: 12
Views: 3092

Redshift now has RenderMap baking

Redshift has added rendermap baking to their xsi plugin


[XSI] Added initial support for RenderMap baking

Check the redshift forums for more info

I'm interested to see how this compares with xnormal in terms of speed
by Manticor
01 Dec 2015, 18:23
Forum: ICE
Topic: Tim Borgmann Effect
Replies: 4
Views: 2015

Re: Tim Borgmann Effect

Anyone know if Tim is using fabric engine ?
by Manticor
22 Nov 2015, 08:13
Forum: Animation
Topic: Retargetting Animation from Disoriented Rig
Replies: 9
Views: 2271

Re: Retargetting Animation from Disoriented Rig

Have you tried using dotxsi format? There is a plugin for max that exports to. . Xsi and if you import into softimage it preps the model to import with the correct axis orientation..... You may have to use an older version of max tho for a plugin that works.