Search found 14 matches

by reberhart
09 Jun 2014, 05:12
Forum: Finished Work
Topic: MMO Wildstar
Replies: 12
Views: 9925

Re: MMO Wildstar

We're evaluating our options. Autodesk won't drop support until 2016, so we're not rushing to make a decision.
by reberhart
08 Jun 2014, 18:05
Forum: Finished Work
Topic: MMO Wildstar
Replies: 12
Views: 9925

Re: MMO Wildstar

Draise wrote:"They used the same tool I use for all of this!
We also use Modo (modeling and UVs) and 3D Coat (for retopo). Also, the very first cinematic was produced by Blur (although they too use Softimage). All the following ones were produced in house.

Roger Eberhart
Lead Character Artist
by reberhart
12 May 2014, 18:37
Forum: News
Topic: Mudbox at 10$/month
Replies: 27
Views: 5013

Re: Mudbox at 10$/month

Bullit wrote:It is not dead, Mudbox has been sleeping. ;)
He's pining for the fjords?
by reberhart
27 Apr 2014, 17:47
Forum: News
Topic: Modo 801 Release
Replies: 81
Views: 18016

Re: Modo 801 Release

Another Dorito setup in Modo. This one doesn't require a Wrap deformer.

https://www.youtube.com/watch?v=uFumtHd ... e=youtu.be
by reberhart
16 Apr 2014, 17:17
Forum: Migration
Topic: Strands?
Replies: 22
Views: 5617

Re: Strands?

Sorry. Used to use Cinema 4D years ago. After much frustration, stopped renewing my license. Cinema 4D is excellent software for some things. Game development is not one of those things. No big deal. Can't please everyone and it makes sense to cater your software to your core audience.

Roger
by reberhart
16 Apr 2014, 02:07
Forum: Migration
Topic: Strands?
Replies: 22
Views: 5617

Re: Strands?

I've found trying to explain game dev workflow to Cinema 4D users pretty much a lost cause. They'll tell you to bake from high to low you just need to use similar UV layouts on your low and high. I should never, ever, under any circumstances have to UV my high poly to bake normals. In the other thre...
by reberhart
08 Apr 2014, 00:02
Forum: Migration
Topic: why not cinema 4d?
Replies: 232
Views: 50514

Re: why not cinema 4d?

Not sure how useful retopo is in an application that still can't bake between arbitrary meshes. For instance, you can't take a high poly with no UV's and bake to a low poly with UV's. Maxon has never quite understood game artist workflows.
by reberhart
11 Mar 2014, 00:47
Forum: Migration
Topic: SI and Houdini
Replies: 3
Views: 1468

Re: SI and Houdini

For edu pricing, I would think the Apprentice or Apprentice HD versions would have you covered: https://www.sidefx.com/index.php?option ... Itemid=221
by reberhart
08 Nov 2013, 16:30
Forum: News
Topic: Booleans with SubD surfaces - Impossible???
Replies: 23
Views: 5077

Re: Booleans with SubD surfaces - Impossible???

well... the resulting mesh is pretty good !!! if you click on their bottom right gallery item here and look at the wires http://groboto.com/showgallery/ so, more or less, like Power Booleans for Max - and.... by courtesy of AD, Maya and Maya LT , too :) If Power Booleans had user-definable bevels a...
by reberhart
27 Apr 2013, 17:14
Forum: News
Topic: Softimage 2014
Replies: 156
Views: 22674

Re: Softimage 2014

So Support got it sorted and everything is fine now. They said it was a "refresh" error so not all costumers got the downloads automatically. Cool. That boosts confidence in Autodesk online services. Still waiting here (and my reseller has been bugging them). I'll probably have a "re...
by reberhart
07 Apr 2013, 16:50
Forum: News
Topic: Cinema 4d r15?
Replies: 44
Views: 8885

Re: Cinema 4d r15?

Most artists at my company have switched over to 3D Coat for 3D painting. Bodypaint (C4D) displays a limited number of colors compared to other 3D paint apps (Mudbox, 3D Coat, Modo, and MARI), which gives you terrible color banding issues in the display (although not on your actual textures). Apply ...
by reberhart
03 Oct 2012, 19:21
Forum: News
Topic: Maya BonusTools 2013 - UV Tools
Replies: 17
Views: 5055

Re: Maya BonusTools 2013 - UV Tools

I just want to UNFOLD3D.com, there is a link to the xsi plugin which takes you off to "softimage.com" and you end up at Autodesk. So did Autodesk buy it out? Will Autodesk do the updates? Will Unfold3d do them? Will it get updated? Or is it like the Shave and Haircut, frozen in time??? No...
by reberhart
30 Apr 2012, 22:52
Forum: Open Discussion
Topic: Dear Autodesk
Replies: 25
Views: 5345

Re: Dear Autodesk

.3ds was the file format for 3D Studio for DOS. It was replaced in 1996 with the release of 3d Studio Max 1.0. As far as I know, it's hardly ever used anymore (at least in my industry).
by reberhart
11 Apr 2012, 22:18
Forum: Open Discussion
Topic: MR 3.10.1.4
Replies: 23
Views: 4546

Re: MR 3.10.1.4

A missing apostrophe? Big deal. It's the people who don't know the difference between "loose" and "lose" that drive me bonkers. 90% of the time it's native speakers making that error.