Search found 92 matches

by gfxman
28 Apr 2014, 20:19
Forum: News
Topic: Modo 801 Release
Replies: 81
Views: 18006

Re: Modo 801 Release

I had great expectation in modo. In the end, after 10 years of development, it's just a lightwave on steroids. Xsi with ice, the stack, it's simply in another league...
by gfxman
06 Apr 2014, 22:35
Forum: Open Discussion
Topic: Coping with the "depression"
Replies: 94
Views: 13838

Re: Fighting the depression

Well, autodesk guys are alive and well. Let's answer them, starting with Belsey. It was the presentation witch took place in Holland at the end of 2008, in Amsterdam. Funny thing how autodesk offered discounts for max and maya but not for Softimage. Somehow you missed the biggest part from the enti...
by gfxman
09 Feb 2014, 02:53
Forum: News
Topic: Marc Petit joins Exocortex
Replies: 92
Views: 13337

Re: Marc Petit joins Exocortex

Bellsey wrote:I understand perfectly, but I don't think anyone has seen my point either and there's nothing more I can say.
Sofitimage is doomed.
by gfxman
02 Feb 2014, 21:19
Forum: News
Topic: Marc Petit joins Exocortex
Replies: 92
Views: 13337

Re: Marc Petit joins Exocortex

I wouldn't read to much into SI's lack of development. I'm in a job not where I use Inventor a lot and this is supposedly one of Autodesk's flagship products. They don't even develop it properly! I think it's pretty much par for the course with any AD product. The sad thing is, once a product is su...
by gfxman
09 May 2013, 11:21
Forum: Open Discussion
Topic: HQV workflow
Replies: 15
Views: 1826

Re: HQV workflow

Acrobat wrote:thanks for you post.

understood, but a render region setted for fast preview give the some, or more precise, output (or I'm wrong?), so, to me, appear a bit useless
don't use it :D
by gfxman
07 May 2013, 10:43
Forum: Open Discussion
Topic: HQV workflow
Replies: 15
Views: 1826

Re: HQV workflow

Hi, thanks for your answer, but don't understood... to me seems an overlapping function with render region, and don't understood why SI team spending resource into this feature It should be much faster then normal rendering, it should be a real time feedback, without render times using the GPU power.
by gfxman
04 May 2013, 15:19
Forum: Open Discussion
Topic: small annoying things
Replies: 48
Views: 4519

Re: small annoying things

For the symmetry problem, it's incredible how many solution softimage has (made from users) but how many people still ask for it: 1 the ice solution :http://vimeo.com/35609575 2: two very usefull and clever tutorial on symmetry modeling for cylindrical or rounded obj http://vimeo.com/60583597 http:/...
by gfxman
27 Mar 2013, 00:50
Forum: News
Topic: offical features for softimage 2014 & we have a NEW logo
Replies: 133
Views: 20608

Re: offical features for softimage 2014 & we have a NEW logo

i Can't believe this release is worst then 2013.
But it is.
by gfxman
25 Mar 2013, 17:53
Forum: Announcements
Topic: User Guide Softimage 2014 online
Replies: 84
Views: 13763

Re: User Guide Softimage 2014 online

Why the page is already down?
by gfxman
21 Mar 2013, 17:55
Forum: Announcements
Topic: Spoiler Alert: NO SPOILERS ANYMORE
Replies: 295
Views: 31993

Re: Spoiler Alert: NO SPOILERS ANYMORE

It's not about the bugs. They should be addressed and sometimes they are..... It's about the prospective and future of softimage. Since the avid days, every new release was HUGE compared to the 2013 one. 2013 showed that softimage is dying. It's the best software for my need, i tryed to switch to mo...
by gfxman
21 Mar 2013, 12:57
Forum: Announcements
Topic: Spoiler Alert: NO SPOILERS ANYMORE
Replies: 295
Views: 31993

Re: Spoiler Alert: NO SPOILERS ANYMORE

Lol, fair enough. :) But if you can show us some software on the market in this space, which is 100% bug free, then I've yet to see it. If you think that the real problem here are "just" the bugs, and not "that" 2014 release list "no-one has seen", then you're a little...
by gfxman
21 Mar 2013, 02:35
Forum: Announcements
Topic: Spoiler Alert: NO SPOILERS ANYMORE
Replies: 295
Views: 31993

Re: Spoiler Alert: NO SPOILERS ANYMORE

Bellsey wrote:
bottleofram wrote:Hypothetically you shouldn't be shipping bugs, so there's that.
You can say that for just about any piece of software, made by anyone.
:-@
by gfxman
18 Mar 2013, 00:39
Forum: Announcements
Topic: Spoiler Alert: NO SPOILERS ANYMORE
Replies: 295
Views: 31993

Re: Spoiler Alert: NO SPOILERS ANYMORE

Apologies for my seemingly useless posts, but yeah it is hard. And the only thing I have to say on this topic is no comment. (I've been instructed/reminded to tow company line here.) Regardless of whatever the circumstances, the cold hard fact is that (unless authorised or announced) I'm not able t...
by gfxman
17 Mar 2013, 17:19
Forum: Announcements
Topic: Spoiler Alert: NO SPOILERS ANYMORE
Replies: 295
Views: 31993

Re: Spoiler Alert: NO SPOILERS ANYMORE

Usually to scare people even more with digital bureaucracy... I wouldn't agree. Talking with my colleagues in the other areas of Autodesks business, it actually makes perfect sense, and as an example its where Autodesk's PLM, BIM and 360 programs come very much into play. These businesses and compa...
by gfxman
14 Mar 2013, 12:28
Forum: Plugins
Topic: Resourcedump
Replies: 72
Views: 72765

Re: Resourcedump

Up! This topic can't fade away, too usefull!
by gfxman
07 Mar 2013, 20:05
Forum: Rendering
Topic: How to create a new custom render channel
Replies: 3
Views: 1086

Re: How to create a new custom render channel

The documentation explains how to create custom render channels. Or do you already know that and you are asking "how to do it in every scene " ? Hi Stephen ( i follow you on xsi-support, great work!). I already know that method. Or maybe i'm doing something wrong. I create a pass with the...